Adobe Animate CC Classroom in a Book / Edition 1

Adobe Animate CC Classroom in a Book / Edition 1

by Russell Chun
ISBN-10:
0135298881
ISBN-13:
9780135298886
Pub. Date:
01/21/2019
Publisher:
Pearson Education
ISBN-10:
0135298881
ISBN-13:
9780135298886
Pub. Date:
01/21/2019
Publisher:
Pearson Education
Adobe Animate CC Classroom in a Book / Edition 1

Adobe Animate CC Classroom in a Book / Edition 1

by Russell Chun
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Overview

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book from Adobe Press. The project-based lessons in this book show users step-by-step the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms.

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: a Web-based version of the complete eBook enhanced with video and interactive multiple-choice quizzes.

Product Details

ISBN-13: 9780135298886
Publisher: Pearson Education
Publication date: 01/21/2019
Series: Classroom in a Book Series
Pages: 304
Product dimensions: 7.30(w) x 9.00(h) x 1.00(d)

About the Author

Russell S. Chun is Assistant Professor at the L. Herbert School of Communication at Hofstra University. He has more than 20 years of experience in visual communication as a multimedia designer for the sciences and as a consultant to the news industry. He previously taught at the City University of New York (CUNY) Graduate School of Journalism, the Columbia University Graduate School of Journalism, and at the University of California at Berkeley Graduate School of Journalism. He served as the Department Head of the Illustration program at Sessions College for Professional Design.

He is the published author of over a dozen technical books, interactive, and video products on multimedia software from Adobe, including their official training manuals.

Table of Contents

  • Getting Started
  • 1 Getting Acquainted
  • 2 Creating Graphics and Text
  • 3 Creating and Editing Symbols
  • 4 Animating Symbols
  • 5 Advanced Motion Tweening
  • 6 Animating Shapes and Using Masks
  • 7 Natural and Character Animation
  • 8 Creating Interactive Navigation
  • 9 Working with Sound and Video
  • 10 Publishing
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