- Shopping Bag ( 0 items )
AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as:
The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:
Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
What you’ll learn
AdvancED Flash on Devices, written for existing Flash developers and other interested mobile professionals, covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices.
Table of Contents
Posted November 16, 2009
Flash on devices, Flash Lite and Flash 10" for a long time. I was wondering about the form of the book. This book can both delight and disappoint. The target group for the book are technologists. It gives understanding about existing technologies and suitability for the creation of mobile applications. This book is a collection of solutions, which are published on blogs and forums. I think certainly people who are programmers will not be satisfied with this book. The book also attempts to systematize knowledge about mobile phones with different platforms.
In Chapter I and II, we have information about the mobile market, and general information about Flash Lite. In Chapter III, we can find more specific information about Flash Lite 3.0. There are also presented forms of distribution of Flash Player.
In Chapter IV, we get a description of how to optimize Flash Lite applications. Thanks to the chapter IV, Project Manager, will know how much time he needs to optimize these applications. But In my opinion the chapter should also consist a summary of the processes of specific mobiles. The book help us also to learn how to create plug-ins in the WRT, and learn a bit more about the components on the market, and frameworks.
This book certainly has some drawbacks, too few practical examples, and too much theory. For those not sitting in a subject, the book seems to be wordy. For people who have all actual information the book shows that still only few little things have been made in this technology, and how much is a theory. Creating applications is a challenge. Most of time when creating applications in Flash Lite for many phone models,is the time primarily spent on research. I did not like the book described the Catalyst Flash. What was the purpose of this, I don't know? In my opinion there is also no clarification of how to use the components.
The book "Flash on devices, Flash Lite and Flash 10" is an attempt to gather information from various blogs. It is also an attempt to explain where are the mobile Flash Lite applications today, and how much they are behind the Flash Player 10.