After Effects Apprentice / Edition 1

Paperback (Print)
Buy Used
Buy Used from
(Save 41%)
Item is in good condition but packaging may have signs of shelf wear/aging or torn packaging.
Condition: Used – Good details
Used and New from Other Sellers
Used and New from Other Sellers
from $1.99
Usually ships in 1-2 business days
(Save 95%)
Other sellers (Paperback)
  • All (41) from $1.99   
  • New (3) from $60.00   
  • Used (38) from $1.99   
Sort by
Page 1 of 1
Showing All
Note: Marketplace items are not eligible for any coupons and promotions
Seller since 2015

Feedback rating:



New — never opened or used in original packaging.

Like New — packaging may have been opened. A "Like New" item is suitable to give as a gift.

Very Good — may have minor signs of wear on packaging but item works perfectly and has no damage.

Good — item is in good condition but packaging may have signs of shelf wear/aging or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Acceptable — item is in working order but may show signs of wear such as scratches or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Used — An item that has been opened and may show signs of wear. All specific defects should be noted in the Comments section associated with each item.

Refurbished — A used item that has been renewed or updated and verified to be in proper working condition. Not necessarily completed by the original manufacturer.

Brand new.

Ships from: acton, MA

Usually ships in 1-2 business days

  • Standard, 48 States
  • Standard (AK, HI)
Seller since 2015

Feedback rating:


Condition: New
Brand new.

Ships from: acton, MA

Usually ships in 1-2 business days

  • Standard, 48 States
  • Standard (AK, HI)
Seller since 2008

Feedback rating:


Condition: New

Ships from: Chicago, IL

Usually ships in 1-2 business days

  • Standard, 48 States
  • Standard (AK, HI)
Page 1 of 1
Showing All
Sort by


If you're new to After Effects and want to get up to speed quickly, After Effects Apprentice was created just for you. With 11 core lessons plus a fun final project, you'll quickly get into the program and learn how to tap its potential - whether you want to create motion graphics for a network program, your company's video, or your own independent production.

In this book, you'll get a professional perspective on the most important features a motion graphics artist needs to learn to use this program effectively. You'll learn to creatively edit and combine layers, animate eye-catching titles, replace a screen on a computer monitor, place a studio shot in anew environment, manipulate 3D space, and use effects to generate excitement or enhance the realism of a scene. Easy to follow step-by-step instructions take you through each technique, including projects that encourage you to express it in your own way. You'll learn more than just the tools; you'll learn skills that you can immediately put to work in your own projects.

Topics include how to:
* Animate, layer, and composite images and text.
* Manipulate keyframes to create more refined animations.
* Use masks, mattes, stencils and modes to add depth.
* Manage layers to make them easier to coordinate.
* Add 3D to your animations.
* Use tracking and keying to create special effects.
* Includes new CS3 features; Shape layers, the Puppet tool, Brainstorm, and Per-Character 3D Text.

DVD contains: All exercise source material and projects in AE7 and CS3, video guided tours, and movies of the finished projects.

Read More Show Less

Editorial Reviews

From Barnes & Noble
The Barnes & Noble Review
Using After Effects, you can create world-class effects for everything from YouTube videos to cellphone downloads to major motion pictures. But where do you start? Here, with After Effects Apprentice.

This full-color, hands-on tutorial covers everything from simple animation through advanced motion tracking, greenscreen keying, and high-def work. Every lesson's grounded in real-world experience, of which the authors have plenty: They've spent 14 years building a company around their After Effects expertise.

Step by step, you'll master basic workflow; keyframing; trimming and enhancing layers; creating transparencies; animating type; and incorporating music into your effects. You'll learn After Effects' powerful layer parenting and nesting features; save time with expressions; and create 3D animations. There's a full chapter on new After Effects CS3 features, including Brainstorm and the Puppet Tool. And, to put it all together, there's one of the most fun projects you've seen in a book. Bill Camarda, from the June 2007 Read Only

From the Publisher
"After Effects Apprentice” provides a strong foundation for the aspiring motion graphics designer or visual effects artist. It is an excellent resource to help users get up to speed in After Effects quickly and to maximize their creative expression.
Steve Kilisky, senior product manager, Adobe After Effects.

The Meyers have once again shown their eloquence and expert knowledge of After Effects. It is my opinion that After Effects Apprentice will be the primer for all those who are learning After Effects in production work.
R.Christopher Biggs, special digital effects animator, Walt Disney Imagineering

I literally learned After Effects from Trish Meyer two weeks before starting work on "Star Wars: Episode 1".... Their commitment to quality, and more importantly clarity, makes all of their books a "must-have." "After Effects Apprentice" is a great way to get started in After Effects...possibly the best way.
Alex Lindsay, chief architect Pixel Corp

.an essential primer for anyone exploring their creativity with Adobe After Effects. Trish and Chris Meyer set the standard for their knowledge and teaching ability.
Michael Coleman, product manager, Adobe After Effects

Chris and Trish Meyer's clear and concise instructions make motion graphics accessible to everyone.
Louise Ping, senior product marketing manager, Adobe After Effects

The text is a brilliant introduction to the world of motion design and visual effects. The Lessons move through fundamental concepts and workflows that are at the heart of professional compositing and motion graphic techniques
Eugene Pak, motionmonk studios

This book provides a "missing link" for those who need to master essential After Effects techniques but also want to improve their overall grasp of broad motion graphics and VFX principles and methods.
Dave Hurley, Instructor, San Francisco State University MSP

The lessons are structured very well, the writing is easy to understand, and each step builds on the previous one. I will defiantly use this book in my Motion Graphics class at MiraCosta College. Thanks for making my job much easier!!
Dan Wagner, Instructor - Motion Graphics, MiraCosta College

The Meyers are truly masters at teaching Adobe After Effects. A must-have for all those wanting to learn Adobe After Effects . [with] tutorials designed to systematically improve the skills to cover even more advanced areas.
Roland Kahlenberg,

Trish and Chris have done it again...I have always liked Trish and Chris' approach to teaching complex lessons...they talk to you, not at you...It is a great book even if your not new to AE.
Steve Whatley's After Effects Cookbook (
Read More Show Less

Product Details

  • ISBN-13: 9780240809380
  • Publisher: Taylor & Francis
  • Publication date: 4/20/2007
  • Series: DV Expert Series
  • Edition description: Older Edition
  • Edition number: 1
  • Pages: 320
  • Product dimensions: 8.44 (w) x 9.20 (h) x 0.75 (d)

Meet the Author

Trish and Chris Meyer are principals in Crish Design (formerly known as CyberMotion), an award-winning motion graphic design studio. The Meyers are authors of the well-known reference book Creating Motion Graphics with After Effects, considered the bible in its field, as well as the best-selling introductory After Effects/motion graphics book, After Effects Apprentice. They teach motion graphics at numerous events around the country. Crish Design has done work for NBC, ABC, HBO, Fox, TLC, New Line, and Paramount, plus corporations ranging from Apple to Xerox.

Read More Show Less

Read an Excerpt


Real-World Skills for the Aspiring Motion Graphics Artist

Focal Press

Copyright © 2009 Trish and Chris Meyer
All right reserved.

ISBN: 978-0-08-087783-9

Chapter One

Basic Animation

Building your first animation while you learn a typical After Effects workflow.

* In This Lesson

16 creating folders in the Project panel 17 creating a new composition 17 importing files and folders 18 interpreting alpha channels 19 adding layers to the Comp panel 20 changing the Background Color 20 scrubbing parameter values 20 interactively transforming layers 21 animating Position; RAM Preview 22 navigating between keyframes 22 adding a background layer 23 dragging footage to the Timeline panel 24 editing a keyframe's Bezier handles 25 editing spatial keyframes; motion paths 26 animating Opacity, Scale, and Rotation 28 arranging and replacing layers 30 adding solid layers 30 applying, copying and pasting effects 32 rendering 33 understanding the comp's alpha channel 34 importing layered Photoshop and Illustrator

* Getting Started

Make sure you have copied the Lesson 01-Basic Animation folder from this book's disc onto your hard drive, and make note of where it is; it contains the sources you need to execute this lesson. Our versions of these exercises are in the project file Lesson_01_Finished.aep.

In this lesson, you will learn how to build a typical After Effects project. Although the design itself is simple, you will learn principles you can use over and over again in the future. For example, you will see how to import sources while keeping your project file organized. As you add layers to a composition, you will learn how to manipulate their transform properties, as well as how to keyframe them to create animations. Along the way, you'll learn important tricks and keyboard shortcuts. We'll also discuss how to handle alpha channels as well as layered Photoshop and Illustrator files.

Composition Basics

In the Pre-Roll section, we discussed the basic hierarchy of an After Effects project: Sources are called footage items; when you add a footage item to a composition ("comp" for short), it is then known as a layer. Potential sources can include captured video, Flash or 3D animations, photographs or scans, images created in programs such as Photoshop or Illustrator, music, dialog ... even film footage that has been scanned into the computer.

Layers are individual objects that can be arranged in a comp's space and animated around that space, similar to symbols in a Flash project or models in a 3D animation program. The order they are stacked in the Timeline panel determine the order in which they are drawn (unless they are in 3D space – we'll get to that in Lesson 8). Layers can start and end at different points in time.

All properties in After Effects start out static: You set them, and this is the value they have for the entire composition. However, it is very easy to enable keyframing for virtually any property, which means you can set what their values will be at different points in time. After Effects will then automatically interpolate or "tween" between these values over time. Once you enable keyframing, changing a property's value automatically creates a new keyframe – you don't have to explicitly say "make new keyframe."

You have considerable control over how After Effects moves between keyframes. In this lesson, we'll demonstrate editing the motion path for position keyframes, and in the next lesson we'll dive into further refining the speed at which After Effects interpolates between values.

Layers can be smaller or larger than the composition and its "resolution" (pixels per inch) is ignored by After Effects. In addition to fading a layer in and out using its opacity, a footage item may also have an alpha channel that determines where the image is transparent and where it is opaque.

But before you start arranging and animating, you need to know how to make a new project and comp, as well as how to import sources – so let's get started!

Starting a Project

In this first lesson, you'll create a simple animation of a winter scene. To see where you'll end up, locate the movie First in this lesson's folder, and play it a few times in QuickTime Player. (To keep things simple, we "pre-baked" the title and snowflake designs; the original sources are included in our finished project. You'll learn how to create text in Lesson 5, and how to animate Shape Layers in Lesson 11.) Bring After Effects forward when you're done, and we'll guide you through building this animation from scratch.

1 When After Effects is launched, it creates a new, blank project for you. In the upper right corner of the application window, locate the Workspace popup, and select Standard. To make sure you are using the original arrangement of this workspace, from the same popup select Reset "Standard" (it's at the bottom). A Reset Workspace dialog will appear; click Discard Changes.

2 The Project panel can quickly become a confusing mess of sources and comps. To avoid this, let's create a couple of folders to help keep it organized. Click on the New Folder icon along the bottom of the Project panel. A folder called Untitled 1 will be created. It defaults to its name being highlighted; to rename it, type "Sources" and press Return (on a Windows keyboard, this is the main Enter key – not the one on the extended keypad). You can rename it at any time; just select the folder and press Return to highlight the name.

3 Click in a blank area of the Project panel to deselect your Sources folder; the shortcut to Deselect All is F2. Now create a second folder. If you like, try using the keyboard shortcut: [??] [??] Shift N non Mac (Ctrl Alt Shift N on Windows). Rename it "Comps" and press Return.

(If the Sources folder was selected when you created the Comps folder, Comps will be nested inside Sources. Place it on the same level by dragging the Comps folder outside of the Sources folder.)

Saving a Project

4 Save your project by typing [??] S (Ctrl S). A file browser window will open; save your project file in this lesson's folder (Lesson 01-Basic Animation), and give it a name that makes sense, such as "Basic Animation v1".

It is a good idea to give projects version numbers so you can keep track of revisions; it also allows you to take advantage of the nifty File > Increment and Save function. Instead of just saving your project, Increment and Save will save your project under a new version number, leaving a trail of previous versions in case you ever need to go back. The shortcut is [??] [??] Shift S (Ctrl Alt Shift S). After Effects also has an Auto Save function; it's under Preferences > Auto-Save.

Creating a New Composition

5 Select the Comps folder you created in step 3. That way, the new comp you are about to create will automatically be sorted into it. Then either select the menu item Composition > New Composition, or use the keyboard shortcut [??] [??] (Ctrl N).

A Composition Settings dialog will open in which you can determine the size, duration, and frame rate of your new comp. At the top will be a popup menu for Preset, which includes a number of common comp sizes and frame rates. You can also enter your own settings. For this starting composition, uncheck the Lock Aspect Ratio box, then type in a Width of 640 and Height of 480. Click on the popup menu next to Pixel Aspect Ratio and select Square Pixels (we'll discuss pixels that are not square in the Tech Corner at the end of Lesson 3).

The last parameter in this dialog is Duration. Highlight the value currently there, and enter "4.00" for four seconds. Then make sure the remaining settings are at their defaults: Frame Rate of 29.97, Resolution of Full, and Start Timecode of 0;00;00;00. Don't worry too much if you miss something; you can always edit them later under Composition > Composition Settings.

A good habit to get into with After Effects is naming your compositions as you create them. Enter "First Animation" in the Composition Name dialog, then click OK. Your new comp will open into the Comp and Timeline panels.

6 Your comp will also appear in the Project panel, inside your Comps folder (if it's not in there, drag it in). If you cannot read the entire name in the Project panel, just place your cursor along the right edge of the Name column and drag it wider. Finally, save your project.

Importing Footage

There are two main ways to import footage into After Effects: using the normal Import dialog, and using Adobe Bridge (covered in Pre-Roll). We'll explore the Import dialog here, but feel free to use Bridge if you prefer. (You can also drag and drop from the Finder or Explorer, but that can be awkward as the After Effects application window tends to take up the entire screen.)

7 It's time to import some sources into your project. First, select the Sources folder you created in step 2. Then use the menu item File > Import > File. Navigate to the Lesson 01-Basic Animation folder you copied from this book's disc, and open the folder 01_Sources. Select Snowstorm Title.tif and click Open.

8 The Import dialog will be replaced with an Interpret Footage dialog. This file has an alpha channel: a grayscale channel that sets the transparency of the RGB color channels. There are two main types of alpha channels: Straight, which means the color has been "painted beyond" the edges of the alpha channel, and Premultiplied, which means the color is mixed ("matted") with the background color around the edges.

If you knew what type of alpha your file has, you could select it here. Since you don't, click Guess. In this file's case, After Effects will choose the Premultiplied – Matted with Color White option, which is correct. Click OK, and it will appear in your Sources folder.

9 Now it's time to import some more sources. Make sure the Sources folder (or a file inside it) is still selected, and use the shortcut [??][??] (Ctrl I) to open the Import dialog. Select, and click Open. This is an animation created using Shape Layers in After Effects (these are the subject of Lesson 11). We then rendered it as a QuickTime movie with an alpha channel.

10 Finally, double-click on an empty area of the Project panel – this will also open the Import dialog. Select the folder named Movies, and click the Import Folder button. This will import all the contents of the folder for you with a single click; it will also create a folder with the same name in the Project panel. Drag the Movies folder inside your Sources folder, and save your project.

Building a Comp

Now that you have your sources, you can add them to your comp, arrange them, and have some fun animating them. First, make sure the Timeline and Composition panels have the name of your comp (First Animation) in a tab along their tops. If not, double-click this comp in the Project panel to open it.

Transform Fun

11 Select the footage item Snowstorm Title.tif in your Sources folder in the Project panel, and drag it over to the image area of the Composition panel. While keeping the mouse button down, drag it near the center of the comp: You will notice After Effects tries to snap it into the center for you. With the mouse button still down, drag near the four corners of the comp: After Effects will try to snap the outline of the source against these corners.

Place it in the center, and release the mouse. It will be drawn in the comp's image area, and appear as a layer in the Timeline panel as well. (To get this snapping behavior when you try to drag an already-added layer in the future, press the [??] Shift (Ctrl Shift) keys after you start dragging a layer.)


Excerpted from AFTER EFFECTS Apprentice by TRISH MEYER CHRIS MEYER Copyright © 2009 by Trish and Chris Meyer. Excerpted by permission of Focal Press. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Read More Show Less

Table of Contents

Pre-Roll; Basic Animation; Advanced Animation; Layer Control; Creating Transparency; Type and Music; Parenting and Nesting; Expressions and Time Games; 3D Space; Track and Key; Paint and Clone; New Features in CS3; Final Project

Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star


4 Star


3 Star


2 Star


1 Star


Your Rating:

Your Name: Create a Pen Name or

Barnes & Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation


  • - By submitting a review, you grant to Barnes & and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Terms of Use.
  • - Barnes & reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously
Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted February 24, 2010

    No text was provided for this review.

Sort by: Showing 1 Customer Reviews

If you find inappropriate content, please report it to Barnes & Noble
Why is this product inappropriate?
Comments (optional)