AI Agents in Virtual Reality Worlds: Programming Intelligent Virtual Reality in C++

Overview

All the programming know-how and software tools you need to create INTELLIGENT characters for your games and virtual environments

Are you becoming bored with VR characters who always do the expected? Want to interact with interesting, intelligent virtual opponents (and allies) who think, learn, and always offer new challenges? Now this book/CD supplies you with everything you need to create these kinds of entities. As he walks you through the development of a game, Mark Watson ...

See more details below
Available through our Marketplace sellers.
Other sellers (Paperback)
  • All (15) from $2.39   
  • New (4) from $8.49   
  • Used (11) from $2.39   
Close
Sort by
Page 1 of 1
Showing All
Note: Marketplace items are not eligible for any BN.com coupons and promotions
$8.49
Seller since 2005

Feedback rating:

(336)

Condition:

New — never opened or used in original packaging.

Like New — packaging may have been opened. A "Like New" item is suitable to give as a gift.

Very Good — may have minor signs of wear on packaging but item works perfectly and has no damage.

Good — item is in good condition but packaging may have signs of shelf wear/aging or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Acceptable — item is in working order but may show signs of wear such as scratches or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Used — An item that has been opened and may show signs of wear. All specific defects should be noted in the Comments section associated with each item.

Refurbished — A used item that has been renewed or updated and verified to be in proper working condition. Not necessarily completed by the original manufacturer.

New
1996 Paperback Brand New. 100% Money Back Guarantee! Ships within 1 business day, includes tracking. Carefully packed. Successful business for 25 Years!

Ships from: Darby, PA

Usually ships in 1-2 business days

  • Canadian
  • International
  • Standard, 48 States
  • Standard (AK, HI)
  • Express, 48 States
  • Express (AK, HI)
$8.50
Seller since 2005

Feedback rating:

(1620)

Condition: New
New

Ships from: Fort Worth, TX

Usually ships in 1-2 business days

  • Canadian
  • International
  • Standard, 48 States
  • Standard (AK, HI)
  • Express, 48 States
  • Express (AK, HI)
$37.99
Seller since 2014

Feedback rating:

(280)

Condition: New
Brand New Item.

Ships from: Chatham, NJ

Usually ships in 1-2 business days

  • Canadian
  • International
  • Standard, 48 States
  • Standard (AK, HI)
  • Express, 48 States
  • Express (AK, HI)
$50.00
Seller since 2014

Feedback rating:

(178)

Condition: New
Brand new.

Ships from: acton, MA

Usually ships in 1-2 business days

  • Standard, 48 States
  • Standard (AK, HI)
Page 1 of 1
Showing All
Close
Sort by
Sending request ...

Overview

All the programming know-how and software tools you need to create INTELLIGENT characters for your games and virtual environments

Are you becoming bored with VR characters who always do the expected? Want to interact with interesting, intelligent virtual opponents (and allies) who think, learn, and always offer new challenges? Now this book/CD supplies you with everything you need to create these kinds of entities. As he walks you through the development of a game, Mark Watson shows you how to inhabit it with characters who, like mini-intelligent systems, solve problems, analyze situations, make decisions, second guess you. . .and even cheat!

The key to imbuing your characters with intelligence is a complete C++ VR Agent Toolkit that uses neural networks, genetic algorithms, rule-based programming, and plan management. Mark Watson carefully explains the design of the C++ library for the toolkit and, more importantly, provides a wealth of guidelines, tips, and expert advice on how to use the software tools contained in the toolkit for developing your own games.

CD-ROM includes:
* The VR Agent Toolkit C++ library implemented for a variety of platforms

Complete example programs for Windows, Macintosh, OpenGL, RenderWare, and Unix X Windows

There's nothing more boring than meeting a predictable VR character. Especially when compared with the thrill of chancing upon an enigmatic character that thinks and learns and always offers new challenges. This is the type of artificial character that this book shows users how to create.

Read More Show Less

Product Details

  • ISBN-13: 9780471127086
  • Publisher: Wiley, John & Sons, Incorporated
  • Publication date: 1/5/1996
  • Edition number: 1
  • Pages: 309
  • Product dimensions: 7.54 (w) x 9.28 (h) x 0.81 (d)

Meet the Author

MARK WATSON is a software engineer at Angel Studios currently working on games for Nintendo and Sega game consoles. He has written commercial Expert System development tools for the Xerox LISP Machine and the Apple Macintosh. He developed the first implementation of the SAIC ANSIM neural network simulator for the Windows environment.
Read More Show Less

Table of Contents

Abstract Framework for Specifying VR Worlds.

Multiparadigm Programming.

Introduction to the VR Agent Toolkit.

Implementation of the VR Agent Toolkit in C++.

Text-Based Spaceship Simulation: Trade Commodities and Avoid Enemy Ships.

Space Simulation Implemented with 3D Graphics for RenderWare.

Space Simulation Implemented with 3D Graphics for OpenGL.

Space Game Implemented with 2D Graphics for Windows.

Space Game Implemented with 2D Graphics for Macintosh.

Space Game Implemented with 2D Graphics for UNIX X Windows.

Ideas for Programming Projects.

Appendix.

Annotated Bibliography.

Index.

Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star

(0)

4 Star

(0)

3 Star

(0)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously

    If you find inappropriate content, please report it to Barnes & Noble
    Why is this product inappropriate?
    Comments (optional)