AI for Games and Animation: A Cognitive Modeling Approach by John David Funge | 9781568811031 | Hardcover | Barnes & Noble
AI for Games and Animation: A Cognitive Modeling Approach

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge
     
 

ISBN-10: 1568811039

ISBN-13: 9781568811031

Pub. Date: 07/01/1999

Publisher: Taylor & Francis

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other

Overview

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

Product Details

ISBN-13:
9781568811031
Publisher:
Taylor & Francis
Publication date:
07/01/1999
Pages:
288
Product dimensions:
6.25(w) x 9.24(h) x 0.61(d)

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