Akiko and the Great Wall of Trudd

Akiko and the Great Wall of Trudd

5.0 3
by Mark Crilley

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Akiko's back! No longer simply a shy fourth-grade girl, she's become an intergalactic leader, taking her band of would-be heroes on a quest to find a kidnapped prince!

Armed with a map showing the way to Alia Rellapor's castle, Akiko, Mr. Beeba, Spuckler, Gax, and Poog are nearing the end of their mission. But first they have to scale the Great Wall of…  See more details below


Akiko's back! No longer simply a shy fourth-grade girl, she's become an intergalactic leader, taking her band of would-be heroes on a quest to find a kidnapped prince!

Armed with a map showing the way to Alia Rellapor's castle, Akiko, Mr. Beeba, Spuckler, Gax, and Poog are nearing the end of their mission. But first they have to scale the Great Wall of Trudd. Like the Great Wall of China only bigger, the Great Wall of Trudd stretches across the landscape -- there's no way around it, under it, or through it. So Akiko and the gang will just have to find a way to go over it!

But the Great Wall is just one of the many strange obstacles in their path that Akiko must overcome if she's finally to rescue Prince Froptoppit.

Editorial Reviews

Children's Literature
The reader joins this third installment in the continuing adventures of fourth grade earthling, Akiko, as she and her extraterrestrial crew encounter obstacles in their rescue attempt of the kidnapped Prince Froptoppot from the Alia Rellapor. The Great Wall of Trudd, like a supernatural Great Wall of China, appears to be impossible to go over or under, leaving Akiko and her merry band faced with having to find a way through it, only to find themselves crossing a seemingly endless bridge. Along the way they encounter the dreaded Throck. First published as a comic book series in 1995, the book follows Akiko on the Planet Smoo and Akiko and the Sprubly Islands. The cliff-hanger chapter endings tug on the reader to keep going, but it is disconcerting to have the story start mid-stride and end with the quest unresolved until, presumably, the next volume. The books will be best read as a set and in order. 2001, Delacorte Press/Random House Children's Books, $9.95. Ages 8 to 12. Reviewer: Valerie O. Patterson
School Library Journal
Gr 3-5-Japanese-American fourth-grader Akiko continues the interplanetary quest begun in Akiko on the Planet Smoo and Akiko in the Sprubly Islands (both Delacorte, 2000). With her odd assortment of companions, she is following Queen Pwip's instructions to find and rescue the lost prince Froptoppit. Based on a Japanese comic-book series, the episodic plot follows the company across the planet Smoo, as they encounter various weird creatures and strange obstacles. The book does not stand on its own, but takes up right where Islands left off. First, the adventurers have to surmount an enormous wall that stands across their path. Then they must cross a miles-long bridge with a long-abandoned restaurant in the middle. Throughout the story, they are warned of the coming of a mysterious villain; however, when he finally shows up, Akiko's disk-creature companion sends him away with little fuss. There is no plot resolution. The action simply stops abruptly-apparently to be continued in the next volume. The original graphic-novel format is reflected in the amusing black-and-white cartoons. The rivalry among the group members provides some humorous moments and the bizarre features of Smoo are intriguing. Akiko herself is a strong female character whose leadership holds her strange band together. However, this story will be confusing to readers unfamiliar with the previous books.-Elaine E. Knight, Lincoln Elementary Schools, IL Copyright 2001 Cahners Business Information.

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Product Details

Random House Children's Books
Publication date:
Sold by:
Random House
File size:
2 MB
Age Range:
7 - 9 Years

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Chapter One

The road grew narrower and narrower, with patches of incredibly tall grass creeping in from either side. The sun was right in the middle of the sky, and the air was hot and very humid. It was pretty quiet, apart from the sound of our feet on the dirt road and some weird insect noises coming from deep in the grass. I felt as if

I were on a field trip or something back at the Middleton Nature Park, and I had to keep reminding myself that I was actually thousands of miles from Earth, walking along a little dirt road somewhere on the planet Smoo.

Spuckler Boach was out in front, leading the way, with his robot Gax rolling along behind him on his squeaky little wheels. Mr. Beeba and I followed, and Poog was floating in the air just above our heads.

"So tell us, Akiko," Mr. Beeba said, "what were you doing on the night Bip and Bop came to bring you here to the planet Smoo?"

"I was in my bedroom studying for a geography test," I replied, recalling all the weird stuff that had happened that night. The letter I'd received. The tapping sound on my window. The strange little spaceship floating outside, with the strange little men seated in it. It all seemed so long ago and far away. Well, it certainly was far away. Light-years away! But it really wasn't so long ago. Just a few days, as a matter of fact. With all the crazy stuff that had happened, though, it felt as if I'd been on the planet Smoo for months.

"Studying, eh?" Mr. Beeba said, sounding very pleased with me. "I had a feeling you were the academic sort, Akiko. Every spare moment with your nose in a book, eh? Keep it up and one day you could be an emissary of King Froptoppit, like me! You are planning to pursue a master's degree, I trust."

"Master's degree?" I repeated. "I'm only ten years old, Mr. Beeba. I'm still trying to figure out long division."

"You tell 'im, 'Kiko," Spuckler said enthusiastically, strutting along the road with his usual boundless energy. "You ain't no bookworm. I had ya pegged as an adventurer the minute I saw ya. I'll bet you were chompin' at the bit to get goin' just as soon as King Froptoppit told you about the Prince bein' kidnapped."

Ha! If Spuckler had seen how I had really reacted when I was asked to lead the Prince's rescue mission, he'd have had a very different first impression of me. Looking back, though, I felt glad that I'd been forced to stay on Smoo. For one thing, becoming friends with Spuckler and Mr. Beeba was fun, even if it meant spending a lot of time trying to keep them from driving each other crazy. Gax was really cool too. I mean, how many fourth-graders get to make friends with a robot? Then there was Poog. I turned and looked at him, his round purple body floating effortlessly in the air above me, his big black eyes sparkling in the midday sun. I knew that becoming friends with Poog was going to change my life forever.

"I don't know if I'd call myself an adventurer, Spuckler," I said at last. "But I've definitely had fun on this rescue mission so far. There's been some pretty scary stuff too. But plenty of fun in between."

"Now, don't rule out the idea of becoming an academic, Akiko," Mr. Beeba said, refusing to give up the idea. "Spending the day in a reference library can be every bit as adventurous as rescuing a kidnapped prince!"

Spuckler rolled his eyes and kept walking.

From the Trade Paperback edition.

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Meet the Author

Mark Crilley was raised in Detroit, Michigan. After graduating from Kalamazoo College, he traveled to Taiwan and Japan, where he taught English for nearly five years. It was during his stay in Japan that he created Akiko and the story of her journey to Smoo.

From the Hardcover edition.

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Akiko and the Great Wall of Trudd 5 out of 5 based on 0 ratings. 4 reviews.
Anonymous More than 1 year ago
I love this book so much. It is a wonderful book for children.
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