Ambient Diagnostics
Ambient Diagnostics addresses innovative methods for discovering patterns from affordable devices, such as mobile phones, watches, cameras, and game interfaces, to interpret multimedia data for personal health monitoring and diagnosis. This is the first comprehensive textbook on multidisciplinary innovations in affordable healthcare—from sensory fusion, pattern detection, to classification.

Connecting the Dots

The material in this book combines sensing, pattern recognition, and visual design, and is divided into four parts, which cover fundamentals, multimedia intelligence, pervasive sensors, and crowdsourcing. The author describes basic pattern discovery models, sound, color, motion and video analytics, and pattern discovery from games and social networks. Each chapter contains the material’s main concepts, as well as case studies, and extensive study questions.





  • Contains overviews about diagnostic sensors on mobile phones


  • Reflects the rapidly growing platforms for remote sensing, gaming, and social networking


  • Incorporates cognitive tests such as fatigue detection


  • Includes pseudo code and sample code


  • Provides vision algorithms and multimedia analytics

Covers Multimedia Intelligence Extensively

Ambient Diagnostics includes concepts for ambient technologies such as point-and-search, the pill camera, active sensing with Kinect, digital human labs, negative and relative feature spaces, and semantic representations. The book also introduces methods for collective intelligence from online video games and social media.

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Ambient Diagnostics
Ambient Diagnostics addresses innovative methods for discovering patterns from affordable devices, such as mobile phones, watches, cameras, and game interfaces, to interpret multimedia data for personal health monitoring and diagnosis. This is the first comprehensive textbook on multidisciplinary innovations in affordable healthcare—from sensory fusion, pattern detection, to classification.

Connecting the Dots

The material in this book combines sensing, pattern recognition, and visual design, and is divided into four parts, which cover fundamentals, multimedia intelligence, pervasive sensors, and crowdsourcing. The author describes basic pattern discovery models, sound, color, motion and video analytics, and pattern discovery from games and social networks. Each chapter contains the material’s main concepts, as well as case studies, and extensive study questions.





  • Contains overviews about diagnostic sensors on mobile phones


  • Reflects the rapidly growing platforms for remote sensing, gaming, and social networking


  • Incorporates cognitive tests such as fatigue detection


  • Includes pseudo code and sample code


  • Provides vision algorithms and multimedia analytics

Covers Multimedia Intelligence Extensively

Ambient Diagnostics includes concepts for ambient technologies such as point-and-search, the pill camera, active sensing with Kinect, digital human labs, negative and relative feature spaces, and semantic representations. The book also introduces methods for collective intelligence from online video games and social media.

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Ambient Diagnostics

Ambient Diagnostics

by Yang Cai
Ambient Diagnostics

Ambient Diagnostics

by Yang Cai

Hardcover(New Edition)

$210.00 
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Overview

Ambient Diagnostics addresses innovative methods for discovering patterns from affordable devices, such as mobile phones, watches, cameras, and game interfaces, to interpret multimedia data for personal health monitoring and diagnosis. This is the first comprehensive textbook on multidisciplinary innovations in affordable healthcare—from sensory fusion, pattern detection, to classification.

Connecting the Dots

The material in this book combines sensing, pattern recognition, and visual design, and is divided into four parts, which cover fundamentals, multimedia intelligence, pervasive sensors, and crowdsourcing. The author describes basic pattern discovery models, sound, color, motion and video analytics, and pattern discovery from games and social networks. Each chapter contains the material’s main concepts, as well as case studies, and extensive study questions.





  • Contains overviews about diagnostic sensors on mobile phones


  • Reflects the rapidly growing platforms for remote sensing, gaming, and social networking


  • Incorporates cognitive tests such as fatigue detection


  • Includes pseudo code and sample code


  • Provides vision algorithms and multimedia analytics

Covers Multimedia Intelligence Extensively

Ambient Diagnostics includes concepts for ambient technologies such as point-and-search, the pill camera, active sensing with Kinect, digital human labs, negative and relative feature spaces, and semantic representations. The book also introduces methods for collective intelligence from online video games and social media.


Product Details

ISBN-13: 9781466510418
Publisher: Taylor & Francis
Publication date: 12/01/2014
Edition description: New Edition
Pages: 408
Product dimensions: 6.10(w) x 9.30(h) x 1.00(d)

About the Author

Yang Cai is a computer scientist at Carnegie Mellon University, where he has taught graduate courses in cognitive video, multimedia, human algorithms, creativity, and innovation process. Cai is the founder of the Visual Intelligence Studio and author of the emerging theories of instinctive computing, ambient diagnostics, and empathic computing. He has hosted international workshops on ambient intelligence for scientific discovery, instinctive computing, digital human modeling, and video intelligence. He has been working on research projects with the National Science Foundation, NASA, the Air Force Research Lab, and various industries.

Table of Contents

Part I. Fundamentals. Introduction. Transformation. Pattern Recognition. Part II. Multimedia Intelligence. Sound Recognition. Color Sensors. Kinect Sensors. Video Analytics. Fatigue Sensing. Part III. Pervasive Sensors. Mobile Sensors. Body Media. Pocket Microscopes. Personal Spectrometers. Part IV. Crowd Sourcing. Remote Sensing. Games for Diagnosis. Social Media. Problems. Sample Source Code. Further Readings. Index.

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