An Educator's Guide to STEAM: Engaging Students Using Real-World Problems in the Digital Age
This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms.
Readers will find easytounderstand examples of what STEAM education looks like in a variety of classrooms and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning—a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address realworld problems.
This updated and expanded edition is essential reading for teachers who want to keep pace with fastmoving technological advancements and honor their students’ interests and cultures. The authors provide updated problemsolving scenarios to assist with STEAM curriculum design; additional information on AIpowered tools, with guidance for effective implementation; attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI; and lesson plans and activities to enhance the guide’s practical application in today’s classrooms.
Book Features:
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Readers will find easytounderstand examples of what STEAM education looks like in a variety of classrooms and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning—a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address realworld problems.
This updated and expanded edition is essential reading for teachers who want to keep pace with fastmoving technological advancements and honor their students’ interests and cultures. The authors provide updated problemsolving scenarios to assist with STEAM curriculum design; additional information on AIpowered tools, with guidance for effective implementation; attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI; and lesson plans and activities to enhance the guide’s practical application in today’s classrooms.
Book Features:
- A practical teaching guide that uses classroom scenarios relevant to today’s students.
- A conceptual model with specific strategies, such as problembased learning, student choice, technology integration, and teacher facilitation.
- Updated with an increased focus on emerging technologies, culturally relevant strategies, and lessons from classrooms.
- Materials to support authentic assessment such as rubrics, STEAM units, and formative assessment examples.
An Educator's Guide to STEAM: Engaging Students Using Real-World Problems in the Digital Age
This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms.
Readers will find easytounderstand examples of what STEAM education looks like in a variety of classrooms and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning—a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address realworld problems.
This updated and expanded edition is essential reading for teachers who want to keep pace with fastmoving technological advancements and honor their students’ interests and cultures. The authors provide updated problemsolving scenarios to assist with STEAM curriculum design; additional information on AIpowered tools, with guidance for effective implementation; attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI; and lesson plans and activities to enhance the guide’s practical application in today’s classrooms.
Book Features:
Readers will find easytounderstand examples of what STEAM education looks like in a variety of classrooms and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning—a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address realworld problems.
This updated and expanded edition is essential reading for teachers who want to keep pace with fastmoving technological advancements and honor their students’ interests and cultures. The authors provide updated problemsolving scenarios to assist with STEAM curriculum design; additional information on AIpowered tools, with guidance for effective implementation; attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI; and lesson plans and activities to enhance the guide’s practical application in today’s classrooms.
Book Features:
- A practical teaching guide that uses classroom scenarios relevant to today’s students.
- A conceptual model with specific strategies, such as problembased learning, student choice, technology integration, and teacher facilitation.
- Updated with an increased focus on emerging technologies, culturally relevant strategies, and lessons from classrooms.
- Materials to support authentic assessment such as rubrics, STEAM units, and formative assessment examples.
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An Educator's Guide to STEAM: Engaging Students Using Real-World Problems in the Digital Age
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An Educator's Guide to STEAM: Engaging Students Using Real-World Problems in the Digital Age
192Paperback(2nd ed.)
$38.95
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Product Details
| ISBN-13: | 9780807787748 |
|---|---|
| Publisher: | Teachers College Press |
| Publication date: | 08/22/2025 |
| Edition description: | 2nd ed. |
| Pages: | 192 |
| Product dimensions: | 6.12(w) x 9.00(h) x 0.38(d) |
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