Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.
Android Apps for Absolute Beginnersby Wallace Jackson
Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you/em>/em>
Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you.
This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started.
- Teaches Android application development in language anyone can understand, giving you the best possible start in Android development
- Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss
- Offers clear code descriptions and layout so that you can get your apps running as soon as possible
This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.
What you’ll learn
- Download, install, and configure the latest software needed for Android app development
- Work efficiently using an integrated development environment (IDE)
- Build useful, attractive applications and get them working immediately
- Develop apps for both Android 4.4 and Android L
- Create apps with ease using XML markup and drag-and-drop graphical layout editors
- Use new media and graphics to skin your app so that it has maximum appeal
- Create advanced apps combining XML, Java and new media content
Who this book is for
If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, the world of Android apps development awaits!
Table of Contents
1. Setting Up Your Android App Development System
2. Configuring Your Android App Development System
3. An Introduction to the Android Application Development Platform
4. Introduction to XML: Defining an Android App, its Design, and Constants
5. Introduction to Java: Objects, Methods, Classes and Interfaces
6. Android Screen Design: Writing to the Display using Activity and View
7. Making Apps Interactive: Intents, Event Handling and Menus
8: Android UI Design: Using ViewGroup Layout Containers
9: Android Graphics Design: Making Your UI Designs Visual
10: Android Animation: Making Your UI Designs Animated
11: Digital Video: Streaming Video, MediaPlayer, MediaController class
12: Digital Audio: Providing Aural Feedback for UI Designs & SoundPool
13: Services and Threads: Background Processin
14: Content Providers: Providing Data to Application
15: Developing for Android Wearable Devices
16: The Future of Android: 64-bit Android L
17: Appendix A: Audio Concepts, Terminology, and Codecs
- Publication date:
- Edition description:
- 2nd ed. 2012
- Product dimensions:
- 7.40(w) x 9.20(h) x 0.80(d)
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Most Helpful Customer Reviews
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Other cookbooks suffer from recipes for earlier versions of the IDE and SDK's while this one provides explanations of how they work prior to the examples so daily IDE and SDK changes don't stop you in your tracks. The how and why in this book sets it above all the others. None of the books can keep up with the continuous open source online development tools improvements so reading this book prepares you to understand the daily tools improvements by Google, Oracle and Eclipse without reading all the online daily updates. As an experienced programmer I appreciate the intent of making Android available to non programmers and this book achieves that purpose. Object oriented programming is explained in every day activities like comparisons to familiar things like a car. Maybe, this a guide to programming for artists, craftsmen and other do-it-yourself people.
With the help of this book I was able to create simple apps for my Nook tablet within a few hours, having set up the development environment and learned a few basics. I have not finished this book, but have one caution. I find the screen shots mostly useless on my Nook tablet. They are too small and the text is often unreadable, even when double tapped to open them in full screen mode. Once again, I have not nearly finished this book, so just a caution about a 7 inch tablet.