Android UI Fundamentals: Develop & Design

Overview

There is a Revolution Happening in the Technology Industry. Google's Android mobile operating system is at the forefront of this change, providing a free and open-source platform on which developers can create the next generation of applications and reach a worldwide market.

In this essential book, Android programming expert Jason Ostrander shows you how to create user interfaces for Android applications. From the most basic concepts, such as activities and views, all the way to...

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Android UI Fundamentals: Develop & Design

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Overview

There is a Revolution Happening in the Technology Industry. Google's Android mobile operating system is at the forefront of this change, providing a free and open-source platform on which developers can create the next generation of applications and reach a worldwide market.

In this essential book, Android programming expert Jason Ostrander shows you how to create user interfaces for Android applications. From the most basic concepts, such as activities and views, all the way to advanced graphics using RenderScript, this book covers everything you will use to build the UI for your applications.

Jason teaches best practices for creating flexible layouts and gives you tips on how to optimize your Ul for smooth, fluid performance.

This book includes:

Detailed instruction, ample illustrations, and clear examples

Real-world guidance and advice

Insight into best practices from an Android programming expert

Emphasis on building a solid foundation for creating Android user interfaces

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Product Details

  • ISBN-13: 9780321814586
  • Publisher: Peachpit Press
  • Publication date: 3/8/2012
  • Series: Develop and Design Series
  • Edition number: 1
  • Pages: 320
  • Sales rank: 1,472,898
  • Product dimensions: 7.30 (w) x 9.00 (h) x 0.60 (d)

Table of Contents

Introduction viii

Welcome to Android x

Part 1 Basic Android UI

Chapter 1 Getting Started 2

Hello World 4

Basic Structure of an Android App 9

Android UI Basics 14

Tools 22

Wrapping Up 32

Chapter 2 Creating Your First Application 34

Creating an App 36

Getting Started with Android Views 37

Arranging Views 41

Displaying a List 52

Understanding Activities 57

Preventing ANRs 64

Finishing the Time Tracker App 71

Wrapping Up 73

Chapter 3 Going Further 74

Supporting Multiple Screen Sizes 76

Handling Notifications 84

Handling Events 92

Creating Menus 96

Implementing the Time Tracker 102

Wrapping Up 107

Part 2 The View Framework

Chapter 4 Basic Views 110

Creating a Basic Form 112

Displaying Images 124

Creating Maps and Displaying Websites 130

Wrapping Up 136

Chapter 5 Reusable UI 138

Abstracting Your Layouts 140

Abstracting Styles and Themes 148

Using Fragments 153

Wrapping Up 162

Chapter 6 Navigation and Data Loading 164

Introducing the Action Bar 166

Navigating Your App 172

Loading Data into Views 181

Wrapping Up 186

Chapter 7 Android Widgets 188

Creating a Basic Widget 190

Creating a Collection Widget 206

Wrapping Up 211

Part 3 Advanced UI Development

Chapter 8 Handling Gestures 214

Listening to Touch Events 216

Responding to Gestures 224

Wrapping Up 229

Chapter 9 Animation 230

Creating Drawable Animations 232

Creating View Animations 235

Creating Property Animations 246

Wrapping Up 255

Chapter 10 Creating Custom Views 256

Understanding How Android Draws Views 258

Creating a Custom View 259

Adding Custom Attributes to Your Custom Views 267

Creating Compound Components 274

Wrapping Up 279

Chapter 11 Creating Advanced Graphics 280

Using Canvas 282

Using RenderScript 289

Using OpenGL 294

Wrapping Up 301

Chapter 12 Localization and Accessibility 302

Making Your App Available in Multiple Languages 304

Making Your App Accessible 309

Wrapping Up 315

Index 316

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