Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design / Edition 1by Craig Larman
Pub. Date: 05/01/1998
Publisher: Prentice Hall Professional Technical Reference
It's not enough just to learn an object-oriented language. A proficient programmer must also have the ability to design robust, scalable, maintainable systems. Applying UML and Patterns was written especially to provide the foundation for a complete understanding of the object
Master the Unified Modeling Language, the new standard for object orientation.
It's not enough just to learn an object-oriented language. A proficient programmer must also have the ability to design robust, scalable, maintainable systems. Applying UML and Patterns was written especially to provide the foundation for a complete understanding of the object paradigm, and how to put it to practical use.
Applying UML and Patterns provides beginning object programmers with a detailed activity roadmap to guide them through each step of requirements, analysis, design, and coding. This book strongly emphasizes translating theoretical concepts to practical applications, including:
- Mapping object-oriented diagrams directly to Java code
- Expressing models using UML
- Integrating patterns for analysis and design
- Creating layered architectures
- Building frameworks
Using a single integrated case study throughout the book, Applying UML and Patterns provides a comprehensive, hands-on approach that gives a thorough grounding to beginning and intermediate programmers.
- Prentice Hall Professional Technical Reference
- Publication date:
- Edition description:
- Older Edition
- Product dimensions:
- 8.33(w) x 10.36(h) x 0.99(d)
Table of Contents
1. Object-Oriented Analysis and Design.
2. Introduction to a Development Process.
3. Defining Models and Artifacts.
II. PLAN AND ELABORATE PHASE.
4. Case Study: Point-of-Sale.
5. Understanding Requirements.
6. Use Cases: Describing Processes.
7. Ranking and Scheduling Use Cases.
8. Starting a Development Cycle.
III. ANALYZE PHASE (1).
9. Building a Conceptual Model.
10. Conceptual Model-Adding Associations.
11. Conceptual Model-Adding Attributes.
12. Recording Terms in the Glossary.
13. System Behavior-System Sequence Diagrams.
14. System Behavior-Contracts.
IV. DESIGN PHASE (1).
15. From Analysis to Design.
16. Describing Real Use Cases.
17. Collaboration Diagrams.
18. GRASP: Patterns for Assigning Responsibilities.
19. Designing a Solution with Objects and Patterns.
20. Determining Visibility.
21. Design Class Diagrams.
22. Issues in System Design.
V. CONSTRUCT PHASE (1).
23. Mapping Designs To Code.
24. Program Solution In Java.
VI. ANALYZE PHASE (2).
25. Choosing Development Cycle 2 Requirements.
26. Relating Multiple Use Cases.
27. Extending the Conceptual Model.
29. Packages: Organizing Elements.
30. Polishing the Conceptual Model.
31. Conceptual Model-Summary.
32. System Behavior.
33. Modeling Behavior in State Diagrams.
VII. DESIGN PHASE (2).
34. GRASP: More Patterns for Assigning Responsibilities.
35. Designing with More Patterns.
VIII. SPECIAL TOPICS.
36. Other UML Notation.
37. Development Process Issues.
38. Frameworks, Patterns, and Persistence.
Appendix A. Recommended Readings.
Appendix B. Sample Development Activities and Models.
Most Helpful Customer Reviews
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I find this book to be very informative for all those indivisuals who are interested in learning UML. This book was used as a reference book in my bachelors degree in a design course. The best part of this book is the detail with which even minor things like Concept model is explained + the way in which all Designs Patterns are explained. Way to go!!!
This book seems to have all the terminology and covers all the concepts, but I couldn't digest the information because the presentation was pure textbook drone. If you are looking for a more conversational style of text, developer to developer, which is to the point, this book is NOT a good buy. On the other hand, if you like formatted text boxes and meaningless bullet points with textbased prose, this is right on the money. One redeeming feature of the book is its many examples of UML diagrams and OO artifacts.
After reading through chapter one I was involved. I expected this to be another average text book reading, but it shocked me. My initial thought after reading this was it can actually help me to understand my job responsibilities better. As a Business Analyst I must apply the methods in this book on a daily basis, and the way the information is outlined and the illustrations the author provides are great guides to enhancing the knowledge you need to know and may already know. So this is a must for those who use OO technology on a frequent basis.
good cover to cover...easy to understand... lacks a small bit of consistency in examples...this book used in many colleges... A great place to start...