Arduino and Kinect Projects: Design, Build, Blow Their Minds

Arduino and Kinect Projects: Design, Build, Blow Their Minds

by Enrique Ramos Melgar, Ciriaco Castro Diez
     
 

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If you've done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design—a

Overview

If you've done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design—a language very similar to the Arduino language.

The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcasethe huge range of possibilities that open up when Kinect and Arduino are combined.

  • Gesture-based Remote Control. Control devices and home appliances with hand gestures.
  • Kinect-networked Puppet. Play with a physical puppet remotely using your whole body.
  • Mood Lamps.Build your own set of responsive, gesture controllable LED lamps.
  • Drawing Robot.Control a drawing robot using a Kinect-based tangible table.
  • Remote-controlled Vehicle.Use your body gestures to controla smart vehicle.
  • Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes.
  • 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface.
  • 360º Scanner. Build a turntable scanner and scan any object 360ºusing only one Kinect.
  • Delta Robot.Build and control your ownfast and accurate parallel robot.

What you’ll learn

  • Arduino and Kinect basics
  • Interfacing Kinect and Arduino through Processing
  • Communicating: Serial andcommunication over networks
  • Interacting with the physical world: Sensors and actuators
  • Volumetric Scanning
  • Step-by-step instructions on a variety of Arduino/Kinect projects

Who this book is for

Intermediate to experienced gadget hackers who want to learn how to combine Arduino with Kinect, or who want inspiration for innovation.

Table of Contents

1. Arduino Basics

2. Kinect Basics

3. Interfacing Arduino and Kinect through Processing

4. Hello World: LED-me

5. Gesture-based Remote Control

6. Kinect-networked Puppet

7. Mood Lamps

8. Drawing Robot

9. Remote-controlled Vehicles

10.Biometric Station

11. 3D Modeling Interface

12. 360º Scanner

13. Delta Robot

Product Details

ISBN-13:
9781430241676
Publisher:
Apress
Publication date:
04/17/2012
Edition description:
2012
Pages:
416
Product dimensions:
7.58(w) x 9.06(h) x 0.90(d)

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