Nerd-gasmic . . . another science fiction tale with a Comic-Con's worth of pop-culture shout-outs.”—Rolling Stone
“An amazing novel [that] proves Cline has the ability to blend popular culture with exciting stories that appeal to everyone.”—Associated Press
“A fantastic second novel . . . fans of Ready Player One, it is time to rejoice.”—HuffPost
“A joyous, rollicking read . . . will garner Cline an even larger group of fans than the formidable crew he’s already assembled.”—Boing Boing
“A great romp . . . Cline (ever the fanboy) is both reverent of and referential to the books and movies and games of his childhood.”—Mother Jones
“Video games come to life in this witty, extraterrestrial thriller.”—New York Post
“Built like a summer blockbuster . . . Cline recombines the DNA of Ender’s Game, Star Wars, The Last Starfighter, and old-school arcade games like Asteroids into something that’s both familiar and unpredictable. It’s a mutant homage to sci-fi tropes past.”—Gawker
“Hugely entertaining…a paean to the videogames of a bygone era, and like Ready Player One it is a tremendous amount of fun for anyone who remembers that time and played those games.”—George R.R. Martin, New York Times bestselling author of Game of Thrones
“A novel so fun, you’ll want to reboot it and read it again . . . the best novel this gamer geek has read in a long, long time.”—Hugh Howey, New York Times bestselling author of Wool
“Those conspiracies you imagined when you were fourteen turn out to be true in this masterful tale of Earth’s desperate struggle against a powerful alien foe.”—Andy Weir, New York Times bestselling author of The Martian
“Armada proves Ernie Cline is the modern master of wish fulfillment literature—and of reminding us to be careful what we wish for.”—John Scalzi, New York Times bestselling author of Old Man’s War
“With another winning teen protagonist in Zach, Cline mines the nostalgia and geek spheres just as successfully as he did in his acclaimed debut, Ready Player One. The works that obviously influenced the story line, such as Orson Scott Card’s Ender’s Game and the films The Last Starfighter and Star Wars, feel like homages rather than borrowings- a rap artist sampling the best beats our there to create an irresistible jam.”—Library Journal (starred review)
“Cline once again brings crackling humor and fanboy knowledge to a zesty, crowd-pleasing, countdown-clock, save-the-planet tale featuring an unlikely hero, adrenaline-pumping action, gawky romance, and touching family moments. . . . Cline’s sly, mind-twisting premise and energetically depicted and electrifying high-tech battles make for smart, frenetic, and satisfying entertainment.”—Booklist (starred review)
July’s top picks include a book we’ve all been anticipating for months, if not years. And in nine other exciting new novels and short story collections, video games come to life and death come to the beach; killers descend on Cambridge; and spies, psychopaths, and wannabe chefs take leading roles.
Somehow, the gift-giving season continues to whirl on by, with only a couple weeks standing between us and 2016. Crunch time has begun for all those still stumped by what to get loved ones. For those in need, let us start where everyone should always begin: books. They’re versatile, long-lived, joyous gifts, and there’s one for […]
There are a few things in life that are supposed to be sacrosanct, and one of those things is that parents should love their children and devote themselves to supporting, raising, and helping their kids. When that doesn’t happen in real life, it can be devastating. In novels, though, a runaway parent—who leaves their family […]
Novelist, poet, inventor, activist: Margaret Atwood is already a (Canadian) national treasure, and she’s not letting up anytime soon. She has a new book out, and her MaddAddam series is being developed for HBO, but her latest venture takes her into an entirely new medium: she’s penned an original graphic novel series for Dark Horse Comics.