This book is about two loves -- art and mathematics.
Most people believe that the two areas are exclusive -- much like the separation between the left and right brain.
The artist believes that the areas are inextricably linked.
The work within the four volumes of “Art, Love, and Mathematics” explores the relationship between art and mathematics. The artist developed software (Commander Crayon) which allows him to create a visual translation of systems of mathematical equations. This work is inspired by Logo, an educational programming language which teaches kids how to program by allowing them to write programs which draws pictures on the computer screen. As a tribute to this pioneering work, the artist refers to this field of art as Logoism.
This volume contains over 100 images and nothing has been drawn. The two images from the “Ice” series are scanned images of marble that the artist liked and wanted to include in this portfolio for the sake of comparison. Some images have been edited with graphical tools to enhance to a particular effect. Since these tools use mathematical algorithms to process images, some may consider them compatible with the artist artistic goals. In any case, the artist has tried keep the use of other graphics applications to a minimum.
The artist hopes that out of all of the images that are presented in this series, there is at least one which connects with you the reader. The artist feels fortunate that people have purchased his art and hang it in their homes and offices. Is it fine art or not? The artist will leave it others to debate that question. For the artist, it is about the journey taken to connect his love of art with his love of math and everything that had been learned in the process.
In this series, the artist explores fractals, strange attractors, iterated function systems, statistical distributions, linear and non-linear equations using geometry, trigonometry and algebra. The artist loves to use warm color themes and bright colors.
Eric L. Hayes is a self-taught artist who studied electrical engineering at the Massachusetts Institute of Technology and Stanford University. Using the principles behind the Logo educational programming language, he developed Commander Crayon to create digital works of art. Despite the fact that he does not draw or paint, his work has been seen in many shows, exhibits and homes.