The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
* The conference was held virtually due to the COVID-19 pandemic.
The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
* The conference was held virtually due to the COVID-19 pandemic.

Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7-10, 2020, Proceedings, Part II

Augmented Reality, Virtual Reality, and Computer Graphics: 7th International Conference, AVR 2020, Lecce, Italy, September 7-10, 2020, Proceedings, Part II
eBook(1st ed. 2020)
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Product Details
ISBN-13: | 9783030584689 |
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Publisher: | Springer-Verlag New York, LLC |
Publication date: | 08/31/2020 |
Series: | Lecture Notes in Computer Science , #12243 |
Sold by: | Barnes & Noble |
Format: | eBook |
File size: | 117 MB |
Note: | This product may take a few minutes to download. |