×

Uh-oh, it looks like your Internet Explorer is out of date.

For a better shopping experience, please upgrade now.

Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality / Edition 1
     

Auralization: Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality / Edition 1

by Michael Vorlander
 

See All Formats & Editions

ISBN-10: 3642080235

ISBN-13: 9783642080234

Pub. Date: 09/21/2011

Publisher: Springer Berlin Heidelberg

"Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as

Overview

"Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.

Product Details

ISBN-13:
9783642080234
Publisher:
Springer Berlin Heidelberg
Publication date:
09/21/2011
Series:
RWTHedition Series
Edition description:
Softcover reprint of hardcover 1st ed. 2008
Pages:
335
Product dimensions:
6.00(w) x 9.00(h) x 0.90(d)

Table of Contents

Fundamentals of acoustics.- Sound sources.- Sound propagation.- Sound fields in cavities and in rooms.- Structure-borne sound.- Psychoacoustics.- Signal processing for auralization.- Characterization of sources.- Convolution and sound synthesis.- Simulation models.- Simulation of sound in rooms.- Simulation and auralization of airborne sound insulation.- Simulation and auralization of structure-borne sound.- Binaural transfer path synthesis.- Aspects of real-time processing.- 3D sound reproduction in Virtual Reality systems.- Annex.- References.- Index.

Customer Reviews

Average Review:

Post to your social network

     

Most Helpful Customer Reviews

See all customer reviews