AutoCAD 2000: 3D Modeling A Visual Approach / Edition 1

AutoCAD 2000: 3D Modeling A Visual Approach / Edition 1

by John Wilson
     
 

The three-dimensional capabilities of AutoCAD are more extensive than ever, and learning to use them is easier than ever with AutoCAD 2000 3D Modeling: A Visual Approach. This hands-on guide, which covers over seventy AutoCAD commands relating to 3D space and 3D modeling, is perfect for teaching yourself the 3D side of AutoCAD. You will need no other resourcesSee more details below

Overview

The three-dimensional capabilities of AutoCAD are more extensive than ever, and learning to use them is easier than ever with AutoCAD 2000 3D Modeling: A Visual Approach. This hands-on guide, which covers over seventy AutoCAD commands relating to 3D space and 3D modeling, is perfect for teaching yourself the 3D side of AutoCAD. You will need no other resources. Learn how to construct true 3D objects from clear, concise, and easy to understand instructions that help you get the most out of each and every 3D feature of AutoCAD. And now, Autodesk Press will be the only AutoCAD publisher offering a Free 30 day trial version of AutoCAD 2000 included in a CD-ROM in the back of our AutoCAD 2000 titles, with no student watermark or hardware lock!

Product Details

ISBN-13:
9780766812468
Publisher:
Cengage Learning
Publication date:
10/28/1999
Edition description:
BK&CD-ROM
Pages:
944
Product dimensions:
7.36(w) x 9.14(h) x 0.96(d)

Table of Contents

    How to Use this Book

    Book Organization

    1. 3D AutoCAD

    Learning Objectives
    Differences Between 3D and 2D
    Some Frequently Used 3D Terms
    Reasons for Using 3D
    3D Capabilities of AutoCAD
    3D Limitations of AutoCAD
    AutoCAD Models Versus Parametric Models
    Review


    2. Working in 3D Space

    Learning Objectives
    The World Coordinate System
    Orienting Models in 3D Space
    Setting Viewpoints in 3D Space
    Command: VPOINT
    Command: DDVPOINT
    Preview of Dynamic Viewpoints
    The User Coordinate System
    Command: ELELV
    Command: UCISCON
    Command: UCSMAN
    Multiple Tiled Viewports
    Command: VIEWPORTS (VPORTS)
    Review


    3. Building Wireframe Models

    Learning Objectives
    2D Objects in 3D Space
    Specialized 3D Modification Commands
    Command: ALIGN
    Command: ROTATE3D
    Command: MIRROR3D
    Command: 3DARRAY
    3D Curves in 3D Space
    Command: 3DPOLY
    Command: PEDIT Applied to 3D Polylines
    Spline Curves Basics
    Command:SPLINE
    Command: SPLINEDIT
    Review


    4. Surface Models

    Learning Objectives
    Surface Modeling
    Planar Surfaces
    Command: 3DFACE
    Command: PFACE
    Command: EDGE
    Polygon Mesh Surfaces
    Command: RULESURF
    Command: TABSURF
    Command: REVSURF
    Command: EDGESURF
    Command: 3DMESH
    Command: 3D
    Command: PEDIT
    Viewing 3D Surfaces
    Command: SHADEMODE
    Setting Dynamic Viewpoints
    Command: DVIEW
    Command: 3DORBIT
    Review


    5. Solid Models

    Learning Objectives
    Solid Modeling
    Primitive 3D Solids
    Command: BOX
    Command: WEDGE
    Command: CYLINDER
    Command: CONE
    Command: SPHERE
    Command: TORUS
    Profile-Based Solids
    Command: REVOLVE
    Command: EXTRUDE
    Modifying Solids with Boolean Operations
    Command: UNION
    Command: SUBTRACT
    Command
    INTERSECT
    Single-Object Modification Operations
    Command: FILLET
    Command: CHAMFER
    Command: SLICE
    Editing Solid Models
    Command: SOLIDEDIT
    Controlling the Appearance of Solid Models
    Analysis of Solids
    Command: MASSPROP
    Command: AREA
    Command: INTERFERE
    Command: SECTION
    Review


    6. Learning Objectives

    Paper Space Versus Model Space
    Setting Up Floating Viewports
    Command: MVIEW
    Command: VPCLIP
    Command: MSPACE
    Command: PSPACE
    Command: MVSETUP
    Managing Paper Space
    Command: VPLAYER
    Annotating and Dimensioning 3D Models
    Slid Models in Paper Space
    Command: SOLPROF
    Command: SOLVIEW
    Command: SOLDRAW
    Review


    7. Learning Objectives

    What Renderings Are
    Bitmap Files
    Making Renderings
    Command: RENDER
    Command: RPREF
    Command: BACKGROUND
    Command: SAVEIMG
    Command: STATS
    Lights
    Command: LIGHT
    Command: SCENE
    Materials
    Command: RMAT
    Command: SHOWMAT
    Command: MATLIB
    Command: SETUV
    Adjust Planar Coordinates
    Adjust Cylindrical Coordinates
    Adjust Spherical Coordinates
    Adjust UVW Coordinates
    Landscape Objects
    Command: LSNEW
    Command: LSEDIT
    Command: LSLIB
    Command: FOG
    Review

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