AUTOCAD 2012 TUTOR FOR ENGINEERING GRAPHICS is a thorough, practical guide featuring self-paced tutorials that lead you from simple one-view engineering drawings to geometric constructions, multiview projections, section and auxiliary views, 3D solid modeling, and photorealistic rendering. Tutorials employ a proven, step-by-step approach, following traditional engineering drawing techniques and methods while teaching you how to take full advantage of AutoCAD 2012 to achieve professional results. Detailed coverage of AutoCAD 2012 capabilities, online technology tools to reinforce learning, and a strong emphasis on practical engineering applications make this trusted text an ideal learning tool and professional reference.
Kevin J. Lang is the program coordinator for engineering design graphics at Trident Technical College in Charleston, South Carolina. He has a B.S. in Mechanical Engineering from the University of South Carolina and more than 30 years experience in the engineering field, including 15 years teaching CAD related subjects at the college level.
Alan Kalameja teaches and is the CAD Department Head at Trident Technical College in Charleston, South Carolina. He has served as both author and co-author for a number of Delmar Cengage Learning titles. Mr. Kalameja is an Autodesk Consultant and a former speaker at Autodesk University.
1. Getting Started with AutoCAD. 2. Drawing Setup and Organization. 3. AutoCAD Display and Basic Selection Operations. 4. Modifying Your Drawing. 5. Performing Geometric Constructions. 6. Working with Text, Fields, and Tables. 7. Object Grips and Changing the Properties of Objects. 8. Multiview and Auxiliary View Projections. 9. Creating Section Views. 10. Adding Dimensions to Your Drawing. 11. Managing Dimension Styles. 12. Analyzing 2D Drawings. 13. Creating Parametric Drawings. 14. Working with Drawing Layouts. 15. Plotting Your Drawings. 16. Working with Blocks. 17. Working with Attributes. 18. Working with File References. 19. Advanced Layout Techniques. 20. Solid Modeling Fundamentals. 21. Concept Modeling and Editing Solids, and Surface Modeling 22. Creating 2D Drawings from a 3D Model. 23. Producing Renderings and Motion Studies.