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Designed to provide readers with the skills and practical applications necessary to use VIZ for those who are familiar with AutoCAD. Autodesk VIZ 2006 Fundamentals is in the Instant AutoCAD series and continues with the tradition of delivering technical information in a quick and easy format. With integrated Hands-On sessions to illustrate basic concepts and lots of questions, texts and exercises, it offers a detailed look at VIZ, the 3D modeling and animation program for Autodesk.
This book begins with an overview of VIZ and how it relates to AutoCAD thereby ensuring an increased learning speed. It then moves onto viewing, creating, and editing, special modeling including walls, doors, and windows. The book is completed with the creation and application of materials and the generation of animations.
For those working in Engineering, Architectural Design and Drafting, Animation, or Computer Graphic Arts.
|Ch. 1||Introduction to three-dimensional presentation||3|
|Ch. 2||Rendering and animation applications||16|
|Ch. 3||Interacting with Autodesk VIZ||29|
|Ch. 4||The fast lane||57|
|Ch. 5||Moving about the 3D world||97|
|Ch. 6||Basics of creation||120|
|Ch. 7||Basics of editing||139|
|Ch. 8||Basic modeling : primitives, shapes, and shape and parametric modifiers||167|
|Ch. 9||Advanced modeling : compound objects||193|
|Ch. 10||Special modeling : AEC objects||226|
|Ch. 11||A brighter outlook : cameras, lights, and rendering||249|
|Ch. 12||A new coat of paint : materials creation and applications||281|
|Ch. 13||Let's get moving : animation||312|
|Ch. 14||Follow the leader : hierarchy linking and inverse kinematics||335|
|Ch. 15||Still life : working with light and shadow||357|
|Ch. 16||Architectural presentation : camera techniques||369|
|Ch. 17||Artist's exhibition : applying bitmaps||384|
|Ch. 18||Mechanical motion : hierarchical linking||399|