Awesome Game Creation: No Programming Required (with CD-ROM)

Overview

Awesome Game Creation: No Programming Required, Second Edition teaches aspiring game developers how to create their own computer games without programming skills, and provides an in-depth understanding of how the game design process works. Using hands-on tutorials and "drag-and-drop" game engines, readers learn to make and modify their own interactive 2D and 3D computer games, create models, and modify existing games. The book uses development tools like The Games Factory, The PIE 3D Game Creation System, gmax, ...
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2002 Paperback Brand new book. Fast shipping form our UK warehouse in eco-friendly packaging. Fast, efficient and friendly customer service. Please note that this item is being ... sent from United Kingdom, allow 4-14 days for delivery. All the orders are shipped same or next working day. Fast and friendly customer service. *****PLEASE NOTE: This item is shipping from an authorized seller in Europe. In the event that a return is necessary, you will be able to return your item within the US. To learn more about our European sellers and policies see the BookQuest FAQ section***** Read more Show Less

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$72.19
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Condition: New
2002 Paperback Brand new book. Fast shipping form our UK warehouse in eco-friendly packaging. Fast, efficient and friendly customer service. Please note that this item is being ... sent from United Kingdom, allow 4-14 days for delivery. All the orders are shipped same or next working day. Fast and friendly customer service. *****PLEASE NOTE: This item is shipping from an authorized seller in Europe. In the event that a return is necessary, you will be able to return your item within the US. To learn more about our European sellers and policies see the BookQuest FAQ section***** Read more Show Less

Ships from: Hemel Hempstead, United Kingdom

Usually ships in 1-2 business days

  • Canadian
  • International
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Overview

Awesome Game Creation: No Programming Required, Second Edition teaches aspiring game developers how to create their own computer games without programming skills, and provides an in-depth understanding of how the game design process works. Using hands-on tutorials and "drag-and-drop" game engines, readers learn to make and modify their own interactive 2D and 3D computer games, create models, and modify existing games. The book uses development tools like The Games Factory, The PIE 3D Game Creation System, gmax, 3D GameMaker, Milkshape 3D, GameMaker, and other cutting-edge software. Limited-use versions or demos of these development tools are located on the accompanying CD-ROM, or may be easily downloaded from Web sites. This is a great way to learn the fundamentals of game design and game creation: no programming skills required!
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Editorial Reviews

From Barnes & Noble
The Barnes & Noble Review
Computer game creation is an art that requires knowledge of everything from visuals to gameplay, and an understanding of how all these elements interact. You are, after all, building a world. Unfortunately, many of the folks who’d most appreciate the challenge and personal rewards of game building are deterred by one simple word: programming.

That’s where Awesome Game Creation: No Programming Required, Second Edition comes in. Luke Ahearn and Clayton Crooks introduce a set of remarkable tools for building games without writing your own code -- tools like GameMaker and 3D GameMaker; The Games Factory; and the PIE 3D Game Creation System. (All this software, much of it unrestricted, is on the accompanying CD-ROM.)

They also cover the entire game development process, from game treatments and design documents through artwork, animation, audio, and assembling finished games -- everything ranging from 2D action games to 3D shooters.

This edition contains a batch of new game case studies, including driving games, a cartoon game, and detailed coverage of gmax, a free tool for creating all sorts of add-ons for existing games (notably Microsoft’s Flight Simulator 2002). All without coding. Miraculous. Bill Camarda

Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.

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Product Details

  • ISBN-13: 9781584502234
  • Publisher: Cengage Delmar Learning
  • Publication date: 6/28/2002
  • Edition description: Older Edition
  • Edition number: 2
  • Pages: 601
  • Product dimensions: 7.42 (w) x 9.20 (h) x 1.40 (d)

Meet the Author

Ahearn is a professor of Computer Science at the Naval Postgraduate School. He also is the Art Director/Development Consultant on The Army Game Project.

Clayton E. Crooks II (Knoxville, TN) is a partner in Advanced Information Systems, a consulting company specializing in custom hardware and software solutions for education, small business, and government entities. His articles have appeared in Dr. Dobbs, and he is the author of Awesome Game Creation 2/E.

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Table of Contents

Setting Up Your Game Studio
The Basic Building Blocks of a Game
The Facts about Game Design & Development
The History of Game Development and Game Genres
The Elements of Designing a Game
Introduction to The Games Factory
Behind the Scenes of The Games Factory
Making a Game Yourself with The Games Factory
Making Another Game with The Games Factory
Making a More Advanced Game with The Games Factory
Advanced Control of Active Objects
Working with Pictures and Animation in TGF
Introduction to GCS
Running the GCS Game Engine
Looking Deeper into the 3D Editor
Making a 3D Level Game
GCSPaint and Artwork in your Game
The Extra Features Editor Assembling a Game
Intro to 3D Rad
Using Built in Models and Tools
Creating a Flight Simulator
Basics of a Racing Game
The 3D GameMaker: Using in Basic Mode
Creating Games in Standard Mode
A Driving Game
Space Simulator
Cartoon-Style Game
3D Shooter
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Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted August 25, 2005

    What A Product!!!

    Awesome Game Creation is a book that really lives up to it's name. This book shows step by step how to create games and the software has unique programs like The 3D Gamemaker and Milkshape 3D. It works alongside the programs with ease, and is very easy to understand (due to the fact that am 12 years old with Regular math skills). Another thing I liked was that in certain parts you had to really think outside the box to solve problems. If there's one problem with Awesome Game Creation, it's that the software contains a lot of demo programs, So You'll have to shell out more money to buy full versions of the products. Overall, If you want to learn how to make games, this is a great starter. 5 stars.

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