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Although games are the most popular media among teens today, there are currently no books on basic drawing for game art creation. "Basic Drawing for Games" fills an important need in the game development industry because it provides basic drawing skill instruction and it does not require the reader to have any special software or hardware. Written for junior high school, high school, and college-aged students interested in creating game art, the book starts at the very beginning where art is visualized and creativity starts. Basic drawing techniques and concepts are covered, with the focus on the areas that are critical for new artists to understand when approaching the area of game art. The book includes coverage of everything from how to hold and use a pencil, to how to add imagination to drawing, to how to show a sequence of actions. Several step-by-step projects allow readers to apply the skills they learn from "Basic Drawing for Games" right away.
1. Pencil and Paper 2. Drawing 3. Draw What You See 4. Draw What You Dont See 5. Thumbnails and Storyboards 6. Drawing Game Environments 7. Drawing Characters 8. 2D Animation