Beginning iOS Storyboarding: Using Xcode
For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool.

Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too.

In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding:

  • Design and build utilities and a location based service app using Storyboarding techniques
  • Design and build a universal app with a rich user interface and user experience (UX)
  • Create a fun game app, and more
1110788461
Beginning iOS Storyboarding: Using Xcode
For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool.

Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too.

In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding:

  • Design and build utilities and a location based service app using Storyboarding techniques
  • Design and build a universal app with a rich user interface and user experience (UX)
  • Create a fun game app, and more
29.99 In Stock
Beginning iOS Storyboarding: Using Xcode

Beginning iOS Storyboarding: Using Xcode

Beginning iOS Storyboarding: Using Xcode

Beginning iOS Storyboarding: Using Xcode

eBook1st ed. (1st ed.)

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Overview

For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool.

Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too.

In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding:

  • Design and build utilities and a location based service app using Storyboarding techniques
  • Design and build a universal app with a rich user interface and user experience (UX)
  • Create a fun game app, and more

Product Details

ISBN-13: 9781430242734
Publisher: Apress
Publication date: 12/15/2012
Sold by: Barnes & Noble
Format: eBook
Pages: 644
File size: 43 MB
Note: This product may take a few minutes to download.

About the Author

Rory Lewis is assistant professor of computer science at the University of Colorado at Colorado Springs. He is often mistaken for a hippie, wearing Dead-head shirts and walking aimlessly around the campus. He is often described as the guy in the office where students are always lined up outside. He is often heralded as the dude that will explain your math and computer code, even when he first checks and sees you ve done 800 tweets and 2,700 Facebook comments while you should have been in class! He is described by his adult daughters as a dad that was once a successful microprocessor litigation lawyer in Palo Alto, but couldn t resist his dorkiness and went back to school to become a doctor of geekdom!

Table of Contents

  1. Preliminaries
  2. Fundamentals
  3. Storyboarding with MapView
  4. Building a Utility Application
  5. Storyboarding a Page-Based App
  6. Mastering Table Views with Storyboarding: Core Data Setup
  7. Mastering Table Views with Storyboarding: Designing the Flow
  8. Mastering Table Views with Storyboarding: Coding the Backend
  9. Single View #3: wanderBoard Part I
  10. Single View #3: wanderBoard Part II
  11. Single View #3: wanderBoard Part III
  12. How Far You Have Come
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