Beginning iPhone Development: Exploring the iPhone SDK

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Overview

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple...

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Overview

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

What People Are Saying

Aaron Basil
"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."--(Aaron Basil, iDev2.com)
Chris Pelsor
"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"--(Chris Pelsor, Manager, Tarantell:Hybrid)
Mark Dalrymple
"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"--(Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming)
Steve Demeter
"People ask me again and again about how to get started in iPhone development, but I never hada very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide-the plethora of code samples make it a must-have."--(Steve Demeter, Creator of "Trism" and owner of Demiforce LLC)

Product Details

  • ISBN-13: 9781430216261
  • Publisher: Springer-Verlag New York, LLC
  • Publication date: 11/21/2008
  • Edition number: 1
  • Pages: 536
  • Sales rank: 352,494
  • Product dimensions: 7.00 (w) x 9.20 (h) x 1.30 (d)

Meet the Author

Jeff LaMarcheis a Mac and iOS developer with more than 20 years of programming experience. Jeff has written a number of iOS and Mac development books, including Beginning iPhone 3 Development (Apress, 2009), More iPhone 3 Development (Apress, 2010), and Learn Cocoa on the Mac (Apress, 2010). Jeff is a principal at MartianCraft, an iOS and Android development house. He has written about Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple’s developer web site. Jeff also writes about iOS development for his widely-read blog at iphonedevelopment.blogspot.com.

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995).Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.

Table of Contents

1 Introduction
2 Hello World
3 Basic Interaction
4 More User Interface Fun
5 Autorotation and Autosizing
6 Multiple View Applications
7 Tab Bars and Pickers
8 Introduction to Table Views
9 Navigation Controllers and Table Views
10 Application Settings and User Defaults
11 Basic File Persistence
12 Drawing
13 Taps, Touches, and Gestures
14 Core Location
15 Accelerometer
16 Camera and Photo Library
17 Application Localization
18 Where to Next?
Customer Reviews
Average Rating 4
( 18 )

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  • Posted March 20, 2009

    Easily the best iPhone development book, especially getting started

    This is the most enjoyable computer book I have ever read. If you are getting started with iPhone/iTouch programming, and you are looking for a book, this one is easily at the top of the list. One of the strengths of this book is how much of the SDK is covered. You would expect a lot less from a "beginning" book. The reward is how MUCH of a beginning you get from this book. It's like a collection of goodies being handed to you one at a time, and they just keep coming.

    This book has style and substance. It's wonderful, polished, and relaxed. I would compare this book to Girardelli premium chocolate squares. It's a great experience, that makes you happy, that you can't scarf down, that you simply enjoy slowly because it's so rich. For beginning iPhone development, you could not ask for a better book than this one.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted March 9, 2009

    I Also Recommend:

    This book helped me so much!

    Beginning with my background I have done some previous programming but it is pretty minimal and nothing amazing. I wanted to begin on something new and this turned out to be the book for me! Once I read the first three chapters I was ready to make a simple app of my own that was actually polished and fairly impressive. I was able to pull code from the different examples and quickly make my own app which was very nice. It has good explanations that not only show what you are doing but why you are doing it. This was almost perfect for a programmer that has had no C experience and had never touched xcode. It begins believing that you have a brief knowledge of C but I didn't find it too much of a problem. I highly recommend this book to any beginners that want to start on xcode!

    1 out of 1 people found this review helpful.

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  • Posted January 1, 2009

    Excellent book. Well thought out and easy to work through.

    I was recently the happy recipient of the book ¿Beginning iPhone Development¿ from Apress - written by Dave Mark and Jeff LaMarche.

    I¿ve seen a lot of technical books in my time, and I¿m usually almost wincing as I open the cover, due to frequent experiences of poorly written or poorly documented (read: bad code) books.

    I¿m very happy to say this is NOT the case here. I¿ve been through to Chapter 6 at this point and have tested the code through chapter 4. Nice! It works and the book is doing what it promised. Explaining the iPhone SDK in a way that is clear and understandable.

    In particular, I thought the discussions of the initially confusing world of NIBs, File¿s Owners and all the rest to be adroitly handled and fairly easy to understand. Frankly, worth the price of the book to any new iPhone developers who have been pulling their hair out over that new paradigm¿

    I grew up the son of a managing editior - and so am fussy about layout and the ¿art¿ of a book. I give ¿Beginning iPhone Development¿ high marks here too. Simple, easy layout. Nice to read through and easy on the eyes. My slightly older eyes really appreciate the fact that the publisher was willing to put a few more pages in to accomodate a slightly larger print size.

    More to come but at this point, TWO THUMBS UP!

    =========================

    Most recent comments:

    I¿ve been through 90% of the book¿s exercises now and I¿ve continued to be very pleased with the work of the authors and editors. There are some errors in the text but nothing serious. Frankly, unavoidable in a first edition¿

    What is impressive to me is the responsiveness of the authors on the errata page (http://www.apress.com/book/errata/1069). I¿ve found all the answers I needed there, as well as some good advice. I certainly appreciate their commitment to spending some time responding to reader¿s questions or comments.

    The examples and exercises in the book are well thought out and clear. As I mentioned earlier, the explanation of what goes on behind the scenes when using Interface Builder is alone worth the price of the book.

    Bottom line: If you want a well-designed, easy-to-follow introduction to the iPhone SDK, you can¿t go wrong with this book. If you are new to Objective-C or Cocoa, you will probably want to buy books on those subjects as well, since the purpose of this book is specifically the iPhone SDK.

    1 out of 1 people found this review helpful.

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  • Posted August 1, 2009

    I Also Recommend:

    Great book to start your iPhone developement

    This was my 3rd book on the iPhone SDK and will be my last. Its the perfect book for the iPhone app developer that is just starting out. A must have.

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  • Posted July 25, 2009

    more from this reviewer

    Great way of representing the info but needs a good back ground!

    If you know how to program with objective-C, C++, or C# then it is a great book to invest in in order to learn programming for the iPhoe SDK.

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  • Anonymous

    Posted June 15, 2009

    Great foundation for beginners.

    This book covers all the basics you will need to know to develop applications for the iPhone.

    Loved it!

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  • Anonymous

    Posted May 20, 2009

    I Also Recommend:

    Great for both beginners and experienced Mac Programmers

    I started this book having quit a bit of experience programming in Cocoa on the Mac which is fairly similar. I was a little worried that it would be a lot of repeat from that but it turned out to be very informative on the differences. If you already know how to program on the Mac, this book is perfect for you.
    If you don't know programming, or specifically C or Objective-C, you will not have any problem following along with the examples but I suggest if you plan on going forward with the iPhone getting a book on Objective-C.

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  • Posted May 4, 2009

    Excellent resource...

    Beginning iPhone Development has been an excellent resource as I have come up to speed on the iPhone SDK and development environment. One advantage I have found with this book over others is the comprehensiveness of the example code. For a novice to Objective-C and the iPhone SDK, the extra "hand-holding" has been extremely beneficial. Additionally, the authors' writing style made the concepts easy to understand.

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  • Posted March 23, 2009

    Excellent introduction

    I had zero experience with the iPhone, and this book took me to the first level. It's well written, lively, and even entertaining at times.

    The only reason I don't give it five stars is that it does contain a number of errors in the code, which is a bit aggravating, but there is a web site with the corrections.

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