Beginning Java 2 SDK 1.4 Edition / Edition 1 by Ivor Horton, Wrox Author Team, Ivor Horton | | 9781861005694 | Paperback | Barnes & Noble
Beginning Java 2 SDK 1.4 Edition / Edition 1

Beginning Java 2 SDK 1.4 Edition / Edition 1

2.0 1
by Ivor Horton, Wrox Author Team, Ivor Horton
     
 

ISBN-10: 1861005695

ISBN-13: 9781861005694

Pub. Date: 03/01/2002

Publisher: Wrox Press, Inc.

This book is for anyone who wants to learn to create real-world applications with Java. The Beginning Java series has proven popular with over 150,000 people with its tutorial format. The numerous step-by-step examples provide you with an understanding of the ins and outs of programming with Java. We assume no previous programming experience, although progress will be

Overview

This book is for anyone who wants to learn to create real-world applications with Java. The Beginning Java series has proven popular with over 150,000 people with its tutorial format. The numerous step-by-step examples provide you with an understanding of the ins and outs of programming with Java. We assume no previous programming experience, although progress will be easier if you have programmed before. Either way, you'll soon become an expert in creating your own Java programs. This book will teach you all you need to know to start programming in Java. This latest edition of my series teaches Java with the Java 2 SDK 1.4; a free Software Development Kit for creating Java applications.

Product Details

ISBN-13:
9781861005694
Publisher:
Wrox Press, Inc.
Publication date:
03/01/2002
Series:
Beginning Ser.
Pages:
1184
Product dimensions:
7.32(w) x 8.98(h) x 2.42(d)

Table of Contents

Introduction.

Chapter 1: Introducing Java.

Chapter 2: Programs, Data, Variables and Calculation.

Chapter 3: Loops and Logic.

Chapter 4: Arrays and Strings.

Chapter 5: Defining Classes.

Chapter 6: Extending Classes and Inheritance.

Chapter 7: Exceptions.

Chapter 8: Understanding Streams.

Chapter 9: Accessing Files and Directories.

Chapter 10: Writing Files.

Chapter 11: Reading Files.

Chapter 12: Serializing Objects.

Chapter 13: Collection Classes.

Chapter 14: A Collection of Useful Classes.

Chapter 15: Threads.

Chapter 16: Creating Windows.

Chapter 17: Handling Events.

Chapter 18: Drawing in a Window.

Chapter 19: Extending the GUI.

Chapter 20: Filing and Printing Documents.

Chapter 21: Java and XML.

Chapter 22: Creating and Modifying XML Documents.

Appendix A: Keywords.

Appendix B: Computer Arithmetic.

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