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Beginning Java 5 Game Programming
     

Beginning Java 5 Game Programming

by Jonathan S. Harbour
 

If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an

Overview

If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java's advanced 2D library and adding sound effects and music, this book's step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.

Product Details

ISBN-13:
9781598631500
Publisher:
Cengage Learning
Publication date:
04/25/2006
Edition description:
BK&CD-ROM
Pages:
352
Product dimensions:
7.30(w) x 9.10(h) x 1.00(d)

Meet the Author

Jonathan S. Harbour is a freelance writer, indie game developer and an Associate Professor of Game Development at the University of Advancing Technology in Tempe, Arizona. His current game project is "Starflight: The Lost Colony" (www.starflightgame.com).

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