Beginning .NET Game Programming in VB .NET / Edition 1

Beginning .NET Game Programming in VB .NET / Edition 1

4.5 2
by David Weller, Alexandre Santos Lobao, Ellen Hatton
     
 

This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete

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Overview

This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.

Product Details

ISBN-13:
9781590594018
Publisher:
Apress
Publication date:
09/21/2004
Pages:
440
Product dimensions:
7.04(w) x 9.20(h) x 0.92(d)

Related Subjects

Table of Contents

Ch. 1.Nettrix : GDI+ and collision detection1
Ch. 2.Netterpillars : artificial intelligence and sprites65
Ch. 3ManagedDirectX first steps : Direct3D basics and DirectX vs. GDI+141
Ch. 4Space donuts : sprites revisited207
Ch. 5Spacewar!245
Ch. 6Spacewar3D : meshes and buffers and textures, oh my!271
Ch. 7Adding visual effects to Spacewar3D327
Epilogue : taking your next steps343
Bonus chapter : porting .Nettrix to pocket PC351
AppMotivations in games
AppHow do I make games?
AppGuidelines for developing successful games

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