Beginning XNA 2.0 Game Programming: From Novice to Professional
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don't get overwhelmed with details you don't need to know— just learn what you need to start creating your own games right now!

The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.

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Beginning XNA 2.0 Game Programming: From Novice to Professional
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don't get overwhelmed with details you don't need to know— just learn what you need to start creating your own games right now!

The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.

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Beginning XNA 2.0 Game Programming: From Novice to Professional

Beginning XNA 2.0 Game Programming: From Novice to Professional

Beginning XNA 2.0 Game Programming: From Novice to Professional

Beginning XNA 2.0 Game Programming: From Novice to Professional

Paperback(1st ed.)

$39.99 
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Overview

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don't get overwhelmed with details you don't need to know— just learn what you need to start creating your own games right now!

The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.


Product Details

ISBN-13: 9781590599242
Publisher: Apress
Publication date: 04/29/2008
Series: Expert's Voice in Game Programming Series
Edition description: 1st ed.
Pages: 456
Product dimensions: 7.01(w) x 9.25(h) x 0.04(d)

About the Author

Alexandre Lob o is a passionate man. His first passion was reading, starting with large books Mark Twain, rico Ver ssimo, Jules Verne, Monteiro Lobato, Alexandre Dumas, and others when he was 7. At age 12, he discovered his next two passions: playing and creating games (by that time on his first Apple computer), and writing. Many years later he's about forty now these passions still flourish. Now he's a teacher of academic game development courses, has written four books on the topic, and has participated in Brazilian gamse development contests, both as a contestant and as a judge. He has also written short story books, children's books, and young adult books, and in 2008 he released his first romance, The Name of the Eagle, currently available only in Portuguese. And, of course, he still loves to read, some favorite authors being Ken Follett and Paulo Coelho. His ultimate passions starting in 1995 and still burning are his wife, Wal ria, and his kids, Nat lia and Rafael. Alexandre believes that lives needs passion to be lived entirely, and hopes that this book helps light this passion in readers' hearts. You can find his work at AlexandreLobao.com.

Table of Contents

Introduction to XNA and Game Studio Express.- Basics of C# programming as it relates to XNA.-Introduction to game development.- Introduction to XNA coding, layout and style.-Getting started with XNA.- XInput.- Creating 2D Games (case study chapter).- Beyond the basics: Creating 3D Games.- Incorporating Sound into your games.- The Future of XNA: A brief futurescape from the XNA team.

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