This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.

Beginning XNA 3.0 Game Programming: From Novice to Professional
448
Beginning XNA 3.0 Game Programming: From Novice to Professional
448Paperback(1st ed.)
Product Details
ISBN-13: | 9781430218173 |
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Publisher: | Apress |
Publication date: | 04/28/2009 |
Series: | Expert's Voice in XNA |
Edition description: | 1st ed. |
Pages: | 448 |
Product dimensions: | 6.90(w) x 9.20(h) x 1.20(d) |