Behavioral Mathematics for Game AI

Behavioral Mathematics for Game AI

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by Dave Mark
     
 

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Welcome to Game Coding Complete, Third Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you'll explore all the… See more details below

Overview

Welcome to Game Coding Complete, Third Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C# tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.

Product Details

ISBN-13:
9781584506935
Publisher:
Course Technology PTR
Publication date:
01/02/2009
Sold by:
CENGAGE LEARNING
Format:
NOOK Book
Pages:
480
File size:
7 MB

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