Beyond 3G - Bringing Networks, Terminals and The Web Together: LTE, WiMAX, IMS, 4G Terminals and the Mobile Web 2.0 / Edition 1by Martin Sauter
Pub. Date: 02/17/2009
Giving a sound technical introduction to 3GPP LTE and SAE, this book explains the decisions taken during standardization while also examining the likely competition for LTE such as HSPA+ and WiMAX. As well as looking at next generation network technologies, Beyond 3G - Bringing Networks, Terminals and the Web Together describes the latest mobile device developments, voice and multimedia services and the mobile web 2.0. It considers not only how the systems, devices and software work but also the reasons behind why they are designed in this particular way. How these elements strongly influence each other is discussed as well as how network capabilities, available bandwidth, mobile device capabilities and new application concepts will shape the way we communicate in the future. This book gives an end to end introduction to wireless, from mobile software architecture to core networks, making it a valuable resource for anyone working in the industry.
- Examines current and next-generation network technologies such as UMTS, HSPA+, WiMAX, LTE and Wifi
- Analyses and explains performance and capacity in practice as well as future capacity requirements and how they can be fulfilled
- Introduces the reader to the current cellular telephony architecture and to voice over IP architectures such as SIP, IMS and TISPAN
- Looks at mobile device hardware and mobile operating system evolution
- Encompasses all major global wireless standards for application development and the latest state of the mobile web 2.0
- Publication date:
- Edition description:
- New Edition
- Product dimensions:
- 6.80(w) x 9.90(h) x 1.00(d)
Table of Contents
1. Evolution from 2G over 3G to 4G.
1.1 First Half of the 1990’s – Voice-centric Communication.
1.2 Between 1995 – 2000: The Rise Of Mobility and The Internet.
1.3 Between 2000-2005: Dot Com Burst, Web 2.0, Mobile Internet.
1.4 From 2005 to today: Global Coverage, VoIP and Mobile Broadband.
1.5 The Future – The Need for Beyond 3G Systems.
1.6 All Over IP.
2. Beyond 3G Network Architectures.
2.2 UMTS, HSPA and HSPA+.
2.2.2 Network Architecture.
2.2.3 Air Interface and Radio Network.
2.2.4 HSPA (HSDPA and HSUPA).
2.2.5 HSPA+ and other Improvements: Competition for LTE.
2.3.2 Network Architecture.
2.3.3 Air Interface and Radio Network.
2.3.6 Basic Procedures.
2.3.5 Summary and Comparison with HSPA.
2.4 802.16 WiMAX.
2.4.2 Network Architecture.
2.4.3 The 802.16d Air Interface and Radio Network.
2.4.4 The 802.16e Air Interface and Radio Network.
2.4.5 Basic Procedures.
2.4.6 Summary and Comparison with HSPA and LTE.
2.4.7 802.16m: Complying with IMT-Advanced.
2.4.8 802.16j: Mobile Multihop Relay.
2.5 802.11 Wi-Fi.
2.5.2 Network Architecture.
2.5.3 The Air Interface – From 802.11b to 802.11n.
2.5.4 Air Interface and Resource Management.
2.5.5 Basic Procedures.
2.5.6 Wi-Fi Security.
2.5.7 Quality of Service: 802.11e.
3. Network Capacity and Usage Scenarios.
3.1 Usage in Developed Markets and Emerging Economies.
3.2 How to Control Mobile Usage.
3.2.1 Per Minute Charging.
3.2.2 Volume Charging.
3.2.3 Split Charging.
3.2.4 Small-screen Flat Rates.
3.2.5 Strategies to Inform Users When Their Subscribed Data Volume is Used Up.
3.2.6 Mobile Internet Access and Prepaid.
3.3 Measuring Mobile Usage from a Financial Point of View.
3.4 Cell Capacity in Downlink.
3.5 Current and Future Frequency Bands for Cellular Wireless.
3.6 Cell Capacity in Uplink.
3.7 Per-User Throughput in Downlink.
3.8 Per-User Throughput in Uplink.
3.9 Traffic Estimation Per User.
3.10 Overall Wireless Network Capacity.
3.11 Network Capacity For Train Routes, Highways and Remote Areas.
3.12 When Will GSM be Switched Off?.
3.13 Cellular Network VoIP Capacity.
3.14 Wi-Fi VoIP Capacity.
3.15 Wi-Fi and Interference.
3.16 Wi-Fi Capacity in Combination with DSL and Fibre.
3.17 Backhaul for Wireless Networks.
3.18 A Hybrid Cellular / Wi-Fi Network For The Future.
4. Voice over Wireless.
4.1 Circuit-Switched Mobile Voice Telephony.
4.1.1 Circuit Switching.
4.1.2 A Voice-optimized Radio Network.
4.1.3 The Pros of Circuit Switching.
4.2 Packet-Switched Voice Telephony.
4.2.1 Network and Applications are Separate in Packer-switched Networks.
4.2.2 Wireless Network Architecture for Transporting IP packets.
4.2.3 Benefits of Migrating Voice Telephony to IP.
4.2.4 Voice Telephony Evolution and Service Integration.
4.2.5 Voice Telephony over IP: the End of the Operatory Monopoly.
4.3 SIP Telephony over Fixed and Wireless Networks.
4.3.1 SIP Registration.
4.3.2 Establishing a SIP Call Between Two SIP Subscribers.
4.3.3 Session Description.
4.3.4 The Real-time Transfer Protocol.
4.3.5 Establishing a SIP Call Between a SIP and a PSTN Subscriber.
4.3.6 Proprietary Components of a SIP System.
4.3.7 Network Address Translation and SIP.
4.4 Voice and Related Applications over IMS.
4.4.1 IMS Basic Architecture.
4.4.2 The P-CSCF.
4.4.3 The S-CSCF and Application Servers.
4.4.4 The I-CSCF and the HSS.
4.4.5 Media Resource Functions.
4.4.6 User Identities, Subscription Profiles and Filter Criteria.
4.4.7 IMS Registration Process.
4.4.8 IMS Session Establishment.
4.4.9 Voice Telephony Interworking with Circuit-Switched Networks.
4.4.10 Push-to-talk, Presence and Instant Messaging.
4.4.11 Voice Call Continuity.
4.4.12 IMS with Wireless LAN Hotspots and Private Wi-Fi Networks.
4.4.13 IMS and TISPAN.
4.4.14 IMS on the Mobile Device.
4.4.15 Challenges for IMS Rollouts.
4.4.16 Opportunities for IMS Rollouts.
4.5 Voice over DSL and Cable With Femtocells.
4.5.1 Femtocells from the Network Operator’s Point of View.
4.5.2 Femtocells from the User’s Point of View.
4.6 Unlicensed Mobile Access and Generic Access Network.
4.6.1 Technical Background.
4.6.2 Advantages, Disadvantages and Pricing Strategies.
5. Evolution of Mobile Devices and Operating Systems.
5.1.1 The ARM Architecture.
5.1.2 The x86 Architecture for Mobile Devices.
5.1.3 From Hardware to Software.
5.2 The ARM Architecture for Voice-optimized Devices.
5.3 The ARM Architecture for Multimedia Devices.
5.4 The x86 Architecture for Multimedia Devices.
5.5 Hardware Evolution.
5.5.2 Process Shrinking.
5.5.3 Displays and Batteries.
5.5.4 Other Additional Functionalities.
5.6 Multimode, Multifrequency Terminals.
5.7 Wireless Notebook Connectivity.
5.8 Impact of Hardware Evolution on Future Data Traffic.
5.9 The Impact of Hardware Evolution on Networks and Applications.
5.10 Mobile Operating Systems and API’s.
5.10.1 Java and BREW.
5.10.3 Symbian / S60.
5.10.4 Windows Mobile.
5.10.5 Linux: Maemo, Android and Others.
5.10.7 Operating System Tasks.
6. Mobile Web 2.0, Applications and Owners.
6.2 (Mobile) Web 1.0 – How Everything Started.
6.3 Web 2.0 – Empowering the User.
6.4 Web 2.0 from the User’s Point of View.
6.4.2 Media Sharing.
6.4.4 Advanced Search.
6.4.5 User Recommendation.
6.4.6 Wikis – Collective Writing.
6.4.7 Social Networking Sites.
6.4.8 Web Applications.
6.4.10 Virtual Worlds.
6.4.11 Long-tail Economics.
6.5 The Ideas Behind Web 2.0.
6.5.1 The Web as a Platform.
6.5.2 Harnessing Collective Intelligence.
6.5.3 Data is the Next Intel Inside.
6.5.4 End of the Software Release Cycle.
6.5.5 Lightweight Programming Models.
6.5.6 Software above the Level of a Single Device.
6.5.7 Rich User Experience.
6.6 Discovering the Fabrics of Web 2.0.
6.6.3 Tagging and Folksonomy.
6.6.4 Open Application Programming Interfaces.
6.6.5 Open Source.
6.7 Mobile Web 2.0 – Evolution And Revolution of Web 2.0.
6.7.1 The Seven Principles of Web 2.0 in the Mobile World.
6.7.2 Advantages of Connected Mobile Devices.
6.7.3 Offline Web Applications.
6.7.4 The Mobile Web, 2D Barcodes and Image Recognition.
6.7.5 Walled Gardens, Mobile Web 2.0 and the Long Tail.
6.7.6 Web Page Adaptation for Mobile Devices.
6.8 (Mobile) Web 2.0 and Privacy.
6.8.1 On-page Cookies.
6.8.2 Inter-site Cookies.
6.8.3 Flash Shared Objects.
6.8.4 Site Information Sharing, Social Distribution.
6.8.5 Session Tracking.
6.9 Mobile Applications.
6.9.1 Web Browsing.
6.9.3 Media Sharing.
6.9.4 Video and TV.
6.9.5 Voice and Video Telephony.
6.9.7 Social Media.
6.9.11 Mobile Web Servers.
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