Beyond Donkey Kong: A History of Nintendo Arcade Games

Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.

Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.

1137179937
Beyond Donkey Kong: A History of Nintendo Arcade Games

Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.

Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.

25.99 In Stock
Beyond Donkey Kong: A History of Nintendo Arcade Games

Beyond Donkey Kong: A History of Nintendo Arcade Games

by Ken Horowitz
Beyond Donkey Kong: A History of Nintendo Arcade Games

Beyond Donkey Kong: A History of Nintendo Arcade Games

by Ken Horowitz

eBook

$25.99 

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Overview

Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros.

Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.


Product Details

ISBN-13: 9781476641768
Publisher: McFarland & Company, Inc., Publishers
Publication date: 07/30/2020
Sold by: Barnes & Noble
Format: eBook
Pages: 273
File size: 11 MB
Note: This product may take a few minutes to download.
Age Range: 18 Years

About the Author

Ken Horowitz is a professor of English and has written about Sega and video games for over a decade for his website, Sega-16, as well as for numerous other websites and magazines. He lives in Puerto Rico.
Ken Horowitz is a professor of English and has written about Sega and video games for over a decade for his website, Sega-16, as well as for numerous other websites and magazines. He lives in Puerto Rico.

Table of Contents

Table of Contents

Acknowledgments
Foreword by Damien McFerran
Preface
1. The Future Is (Not) in the Cards
2. Video Killed the Electromechanical Star
3. Small Start, Big Country
4. Gaming’s ­800-Pound Gorilla
5. The One That (Almost) Got Away
6. Kong vs. Kong … vs. Kong
7. Getting the Barrel Rolling
8. Nintendo “VS.” the World
9. One Last Dedicated Hurrah
10. Mario Powers Up
11. Land of the Setting Sun (for ­Coin-Ops)
12. Keeping the Quarters Flowing
13. Where Have You Gone, Super Mario?
14. Merging ­Coin-Ops & Consoles
15. From Rivals to Licensees
16. A Legacy Brimming with Star Power
Chapter Notes
Works Cited
Index

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