Book of Vile Darkness: Dungeons and Dragons Accessory

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The most evil and complex elements in the Dungeons & Dragons world presented for the first time.

Targeted toward mature audiences, Book of Vile Darkness deals with material that has never been explored in the D&D® roleplaying game. Elements such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues will be treated in a mature fashion to allow players to add a level of complexity to their campaigns. Also included are evil monsters; dark ...

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Overview

The most evil and complex elements in the Dungeons & Dragons world presented for the first time.

Targeted toward mature audiences, Book of Vile Darkness deals with material that has never been explored in the D&D® roleplaying game. Elements such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues will be treated in a mature fashion to allow players to add a level of complexity to their campaigns. Also included are evil monsters; dark prestige classes; unique spells, magic items, and artifacts; and adventure material, as well as rules and advice to help Dungeon Masters create and play truly corrupt villains or run more intense campaigns.

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Product Details

  • ISBN-13: 9780786926503
  • Publisher: Wizards of the Coast
  • Publication date: 10/28/2002
  • Series: Dungeons and Dragons Supplement Series
  • Edition description: REV
  • Pages: 160
  • Product dimensions: 8.51 (w) x 11.15 (h) x 0.60 (d)

Customer Reviews

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( 7 )
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Sort by: Showing all of 7 Customer Reviews
  • Anonymous

    Posted November 1, 2005

    Evil

    I was surprised by how evil this book is. I let my sisters read my D&D books, but i read this one and felt a little sick. It is very useful for making villian, and making evil pc not seem like fools. It is only for mature adiences, so don't read it if you have a sick stomect. The best part was on the Demons and Devil lords. The bad news is that my DM read it and now if we say the name of one, he/she come and kills us.

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  • Anonymous

    Posted April 8, 2005

    Dark, Evil, Dirty, Awesome!

    This is perfect for anyone who wants to truly run an evil charcter. This is also perfect for dm's who truly want to throw evil npc's at players and run an evil and vile campaign. I have enjoyed using it in my campaigns and using it to create my evil an vile game world. I love the Darkspeech feat and the vile damage rules. The prestige classes are awesome, check out the vampire prestige class. The magic items are evil and vile and useful, though there was not enough evil artifacts (especially the original BOVD scrolls that Vecna has before he turned it into a book). The archfiends are too cool, but they should have been powerful (you must check out the stats for the archfiends in Tome of Horrors). If Orcus is the master of necromancy and the undead, why does he only cast spells as a 13th level wizard? The archfiends should have been way more powerful. The only thing was missing was the stats of the powerful yugoloths (again check out the Tome of Fiends for the master of them all). The BOED has LG, NG, and CG but the BOVD has only LE and CE. The rules on sacrifice and torture are useful and the stats for the evil npc's are useful for your evil campaign. The one thing that really made this book cool it had the history of itself, not like the BOED. Also, the drow like subraces of the humans and halflings, hmmm cannibals.

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  • Anonymous

    Posted February 12, 2004

    great book

    I like this book, it gives new monsters and new deites, and new items. Realy good foor DM's to make good campaigs.Gives the players evil stuff to fight.

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  • Anonymous

    Posted March 13, 2003

    great book but....

    A great book, it really adds a new dimension to the game, though they pushed the limits to what was acceptable and decent for pop culture they didnt go as far as they could have. One of my favorites though.

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  • Anonymous

    Posted December 28, 2002

    True Evil Revealed

    This is the first D & D book of any type that i have read that didnt save anything in reserve. Theis book not only tells you how to build and play those evil arch enemys you so dearly need to fill up your adventures, but it also allows you to build up a history for thies charicters and detrerman where they first went wrong in life. It also gives you a whole slew of magical artifacts of great evil and horeds of demon lords to wield them. it also gives you a handful of new evil races and a scatering of evil monsters, plus a horde of torture equipment and drugs to use on good NPC's. All in all, this book gives you everything you needed to know, wanted to know, and didnt want or even need to know about the Nature of Evil

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  • Anonymous

    Posted October 29, 2002

    The reason the Archdiocese dislikes D&D

    The Book of Vile Darkness is, by no means, the childhood fantasy roleplaying of dragon-slaying and princess rescuing. Most of the topics covered in this book deal with the darkest aspects of evil, such as Psychopathy, incest, and destruction of souls. Here's a Chapter-by-chapter breakdown: 1: The Nature of Evil - Not much to be said here... first it defines evil, then quantifies it by introducing new "Vile Gods", races, and villains. It also briefly discusses drug addictions and fetishes in a mature manner. 2: Variant Rules - For the experienced Dungeon Master only. This covers optional add-ins, including a nice "Vile" taint for using evil spells 3: Evil Equipment - Poison, drugs, Torture/Execution devices, etc. A fairly broad selection of new items, as well as a reintroduction of old favorites from earlier editions. 4: Feats - New Dark Feats specifically for evil NPC's or the occasional evil PC's in the campaign. Nothing noteworthy here. 5: Prestige Classes - Thralls of the Demon kings and Disciples of the Devil Princes, and a few other special prestige classes help round out your class-based villains. Choose from the Cancer Mage, who revels in stench and disease, to the mysterious Soul Eater. 6: Magic - Spells that the evil counterparts of your characters can use, including a far more sinister version of the temporal stasis. Also included are the sinister magic items and artifacts, like the Iron Maiden, and the Wand of Orcus. 7: Lords of Evil - Personifies the monsters of true darkness and destruction, as well as their minions. Included are the Demon Lords, and the Archdevils of the Nine Hells, up to and including Asmodeus and Demogorgon. A great reference for those epic level campaigns. 8: Evil Monsters - Not too much is new here... they basically added a couple dozen monsters to the huge list of Monster Manuals I and II. Good templates for customized monsters, though. I found this book very useful and resourceful, and would highly reccomend it to those who can handle a little occult in their campaigns. However, this book is not intended for the younger audiences, and should not be read by those with impressionable minds or those who would find such information offensive. They do not pull their punches unlike in the core rulebooks, so expect to walk away a little disgusted ( or secretly delighted ).

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  • Anonymous

    Posted January 20, 2011

    No text was provided for this review.

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