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The Game Localization Handbook
     

The Game Localization Handbook

by Heather Maxwell Chandler, Stephanie O'Malley Deming
 

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Part of the New Foundations of Game Development Series! As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information

Overview

Part of the New Foundations of Game Development Series! As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information on how to localize software for games, whether they are developed for the PC, console, or other platforms. It includes advice, interviews, and case studies from industry professionals, as well as practical information on pre-production, production, translation, and testing of localized SKUs. Written for producers, translators, development personnel, studio management, publishers, students, and anyone involved directly or indirectly with the production of localized games, this single-reference handbook provides insightful guidelines to all the tasks involved for planning and executing successful localizations.

Product Details

ISBN-13:
9781449681746
Publisher:
Jones & Bartlett Learning
Publication date:
09/19/2011
Sold by:
Barnes & Noble
Format:
NOOK Book
Pages:
376
File size:
6 MB

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