Physical Computing: Sensing and Controlling the Physical World with Computers / Edition 1

Physical Computing: Sensing and Controlling the Physical World with Computers / Edition 1

by Tom Igoe, Dan O'Sullivan
     
 

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ISBN-10: 159200346X

ISBN-13: 9781592003464

Pub. Date: 05/28/2004

Publisher: Cengage Learning


Physical computing is all around us-from interactive displays at museums to "puff sensors" that aid the physically challenged. With a multiple book buying audience, this book doesn't require a specific background or technical experience. It is designed to help make a more interesting connection between the physical world and the computer world. The audience size

Overview


Physical computing is all around us-from interactive displays at museums to "puff sensors" that aid the physically challenged. With a multiple book buying audience, this book doesn't require a specific background or technical experience. It is designed to help make a more interesting connection between the physical world and the computer world. The audience size is comparable to that of the Robot builder market. In addition to this audience, physical computing is also taught at several universities across the US. This book is a great source of information and knowledge for anyone interested in bridging the gap between the physical and the virtual.

Product Details

ISBN-13:
9781592003464
Publisher:
Cengage Learning
Publication date:
05/28/2004
Edition description:
New Edition
Pages:
496
Product dimensions:
7.30(w) x 9.10(h) x 1.15(d)

Table of Contents


Introduction Part I - The Basics Chapter 1: Electricity Chapter 2: Shopping Chapter 3: Building Circuits Chapter 4: The Microcontroller Chapter 5: Programming Chapter 6: The Big Four Schematics, Programs, and Transducers Chapter 7: Communicating between Computers Part II - Advanced Methods Chapter 8: Physical Interaction Design, or Techniques for Polite Conversation Chapter 9: Sensing Movement Chapter 10: Making Movement Chapter 11: Touch Me Chapter 12: More Communication between Devices Chapter 13: Controlling Sound and Light Chapter 14: Managing Multiple Inputs and Outputs Appendix A: Choosing a Microcontroller Appendix B: Recommended Suppliers Appendix C: Schematic Glossary

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