Booster Gold: 52 Pick-Up

Booster Gold: 52 Pick-Up

5.0 1
by Geoff Johns, Dan Jurgens, Jeff Katz
     
 

Editorial Reviews

School Library Journal

Gr 7 Up

Booster Gold aches to join the Justice League, a group that is understandably skeptical about him since the last time he was involved with them he fled before a big fight. And then tried to manipulate the press, and faked his own death for sympathy! It's a novel concept that early on begins to fade, however, as the by-the-numbers supervillains roll out and the plot fails to create much real drama. While some comics fans may enjoy reading the adventures of B- or C-level characters in the DC Universe, simply having a hero, a villain, and Superman in a few panels is not enough to attract a wide readership. The artwork is glorious, each scene having real comic appeal and an old-fashioned, spirited, aggressive paneling, but the players and the story are flat.-John Leighton, Brooklyn Public Library, NY

Product Details

ISBN-13:
9781401217877
Publisher:
DC Comics
Publication date:
05/20/2008
Series:
Booster Gold Series, #1
Pages:
168
Product dimensions:
6.80(w) x 10.40(h) x 0.60(d)
Age Range:
13 - 17 Years

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