Break into the Game Industry: How to Get a Job Making Video Games (Career Series) / Edition 1by Ernest Adams
Pub. Date: 04/01/2003
Publisher: McGraw-Hill Professional Publishing
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Table of Contents
1: A Brief History of Interactive Entertainment2: A World of Games 3: How the Game Industry Functions 4: Inside the Fun Factory 5: Preparing to Be a Game Developer 6: Skills and Careers in the Game Industry 7: How to Get a Job 8: Legal Issues for Creative People 9: The Future of Game Development A: Educational Institutions B: IGDA Curriculum Framework C: Jobhunting Resources and Development Tools
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Most Helpful Customer Reviews
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I reccomend that you don't buy this book for the 17$ , but you should really get at your library.
Perfect book to get the behind the scenes on the video game industry.
This is a very detailed book over the game industry and a majority of the jobs available. Most definitly a book that a person searching for jobs in this industry should get and read.