Build the Ultimate Gaming PC (ExtremeTech)by K. R. Bourgoine, Matthew J. Malm
Make one fantasy come true
Leave those mythical monsters alone for a minute and think about this. What if you had a really kickass PC that would let you totally experience the game? What if it included every feature you've dreamed of-a motherboard designed exclusively for gaming, top-notch video and sound cards, the fastest processor? What if another gamer could
Make one fantasy come true
Leave those mythical monsters alone for a minute and think about this. What if you had a really kickass PC that would let you totally experience the game? What if it included every feature you've dreamed of-a motherboard designed exclusively for gaming, top-notch video and sound cards, the fastest processor? What if another gamer could teach you to build it yourself, without spending a Jedi's ransom? What if you buy this book, turn to page 1, and get started!
Expert instructions for
• Planning your PC
• Setting your budget
• Deciding where to shop for parts
• Choosing a processor, memory, motherboard, sound and video cards, and the rest
• Selecting speakers, a monitor, and a case
• Assembling the PC
• Installing the OS and software
• Hooking up to a game network
Meet the Author
K.R. Bourgoine is a hard-core gamer of role-playing, online, and console games. He’s an active beta-tester, having tested Magic Online, Asheron’s Call I and II,World of Warcraft, and Diablo II. In his professional life, Kerry is an IT consultant, Network engineer, and Special Project Manager for a renown law-firm located in New York City with offices across the globe.
He has been building computers for personal and professional use since the 1980s and is certified in 3D StudioMax, PhotoShop, Dreamweaver, and Director. Kerry is also the author of The Acquisitioners (www.acquisitioners.com).
Writing since 2001, his first published work came in the form of a short story, “The Adepth’s Vault: The Bone Sword of Kelifex,” which appeared in Gary Gygax’s Lejends (co-Creator of Dungeons and Dragons) magazine in July 2002. That work expanded into a regular column in which he introduced new artifacts into the Lejendary Adventure world, through the tales of Meselin, The Master of Lore and Arcana for the Society of Lost Knowledge.
The Acquisitioners series was created in 2001 as an expansion of his Mordelack/Shadowcircle Series, a verbal trilogy that follows the rise, reign, and fall of Modelack the Vile. Interestingly, The Acquisitioners series was written before Mordelack ever was put to paper. In December 2003, www.Acquisitioners.com was launched.
Matthew J. Malm is a Microsoft Access Database Developer and VBA Programmer for a large insurance firm in New York, as well as a computer consultant, specializing in building and repairing PCs. Matthew has been programming and gaming since the days of the Apple IIc.
Most Helpful Customer Reviews
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A book for game addicts. For those of you who want the utmost in performance and are prepared to spend money and, more significantly, time, to achieve this ends. In the centre of the book are placed colour photos that are clearly meant to make you drool. Nice camera work that gives sexy images of cool hardware. Granted, if you do not believe that hardware can be sexy, then this book is probably not for you. The book explains what are the key parts that affect gaming performance. Primarily the microprocessor, memory, video card and disk drives. For each of these, various options are explored. The most important might be whether to use an Intel or AMD CPU. There are nuances here that make comparisons non-trivial. But the book does offer benchmarking suggestions. Perhaps the main point here is that an AMD CPU is often (always?) cheaper than an Intel CPU that gives comparable performance. Memory is somewhat easier to compare. The main memory vendors have standardised on a few formats. But even here, the book delves into what Double Data Rate RAM means, and why DDR2 is considered faster and better. You are warned that if you choose an AMD CPU, then currently it can only take DDR. The book covers more topics, of course. But the above might be the most significant, and they give some idea of the type of advice offered.