Building Object Applications that Work: Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

Building Object Applications that Work: Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

by Scott W. Ambler
ISBN-10:
0521648262
ISBN-13:
9780521648264
Pub. Date:
02/13/1998
Publisher:
SIGS
ISBN-10:
0521648262
ISBN-13:
9780521648264
Pub. Date:
02/13/1998
Publisher:
SIGS
Building Object Applications that Work: Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

Building Object Applications that Work: Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

by Scott W. Ambler

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Overview

Written by internationally-acclaimed trainer and developer Scott Ambler, this book is a must-have resource for designers, programmers and testers of today's OO applications. The author takes you through the entire process of building object applications, from analyzing the project, to designing a user-friendly interface, to testing your approaches to make sure your applications work properly. Building Object Applications That Work includes sections on: how to use the Unified Modeling Language effectively; analysis, so you know what you need to build; design techniques, so that you know how you are going to build your application; collecting the right metrics to improve your development approach; applying OO patterns to improve the quality of your applications; creating applications for stand-alone, client/server and distributed environments; using both relational and object-oriented databases to make your objects persistent; and architecting your applications so they are maintainable and extensible.

Product Details

ISBN-13: 9780521648264
Publisher: SIGS
Publication date: 02/13/1998
Series: SIGS: Managing Object Technology
Edition description: New Edition
Pages: 508
Product dimensions: 7.01(w) x 10.00(h) x 1.02(d)

Table of Contents

Part I. Introduction to Building Object Applications: 1. Where we've been before - object-oriented concepts and techniques; Part II. Object-Oriented Analysis Design, and Architecture: 2. Bubbles and lines - useful diagrams for object-oriented analysis and design; 3. Improving your design - a class-type architecture; 4. Reusing your development efforts - object-oriented patterns; 5. Development in the 90s and beyond - designing distributed object-oriented applications; Part III. Object-Oriented Construction: 6. Measuring and improving the quality of your work - object-oriented metrics; 7. Choosing an object-oriented language - comparing the leading languages; 8. Building your application - effective object-oriented construction techniques; 9. Making your application usable - object-oriented user interface design; 10. Making your objects persistent - object-orientation and databases; 11. Integrating legacy code - wrapping; Part IV. Object-oriented Testing: 12. Making sure your applications work - full life-cycle object-oriented testing (FLOOT); Part V. Conclusion: 13. Where to go from here - personal success strategies; Appendix A. Notation summary; Appendix B. Visual glossary.
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