Building VRML Worlds

Building VRML Worlds

by Ed Tittel, Charlie Scott
     
 
This book is a complete source for learning how to create the exciting realm of a virtual world. It is a hands-on,how-to guide to using VRML technology which combines lucid discussions of object definition and creation techniques with tool tutorials and a thorough analysis of existing VRML resources. The author describes how to use scanned

Overview

This book is a complete source for learning how to create the exciting realm of a virtual world. It is a hands-on,how-to guide to using VRML technology which combines lucid discussions of object definition and creation techniques with tool tutorials and a thorough analysis of existing VRML resources. The author describes how to use scanned input,surfaces,textures,and object libraries. He covers how to use shadows,lights,texture mapping,compression,and other techniques.

Product Details

ISBN-13:
9780078822339
Publisher:
Osborne/McGraw-Hill
Publication date:
11/01/1996
Edition description:
BK&CD ROM
Pages:
512
Product dimensions:
7.39(w) x 9.10(h) x 0.94(d)

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