The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code.
Includes strong treatment of structured algorithm and program development in ANSI/ISO C with 150 working C programs. New chapters added for C99 and game programming with the Allegro C Library. Includes rich, 300-page treatment of object-oriented programming in C++. Presents each new concept in the context of a complete, working program, immediately followed by one or more windows showing the program's input/output dialog. Enhances the Live-Code Approach with syntax coloring. Provides Helpful Programming Tips, all marked by icons: Good Programming Practices, Common Programming Errors, Error-Prevention Tips, Performance Tips, Portability Tips, Software Engineering Observations, Look and Feel Observations.
A valuable reference for programmers and anyone interested in learning the C programming language.
Dr. Harvey Deitel is one of the world's leading computer science instructors and seminar presenters, and author of more than a dozen books. He worked on the pioneering operating system teams in industry and academia that developed many of the techniques at the heart of operating systems like UNIX®, Windows NT™ and OS/2™.
Paul Deitel has taught Visual Basic, Java, C and C++ at numerous hardware and software companies, including Sun Microsystems, Digital Equipment Corporation, IBM, Open Environment Corporation, Adra Systems, and Cambridge Technology Partners, and is himself an expert developer.
The Deitels are principals of Deitel & Associates, Inc., an international training organization specializing in Visual Basic, Java, C and C++, and object technologies.
Not in Complete 'C' ... half book is 'C' half is 'C++'
1. I expected the book to be completely on programming in ¿C¿, not half ¿C¿ and half C++. This was to be used with my Operating Systems course, which programs are written in ¿C¿ only. Some applications are best written in C. 2. There was some missing important key elements, like there is no section which explains/shows how to create and use your own header files for large programs. I did look in chapter 13, starting on page 534 ¿ not enough. 3.I am not interested in ¿Game Programming¿ or ¿Allegro C Library¿. Write a different book for that subject. So, room in the book was wasted by including this.
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