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C++ Projects: Programming with Text-Based Games is a short text that offers fun C++ game programming examples, with detailed explanations, as a way to explore standard C++ programming topics. Each chapter focuses on one or two topics and presents a single game program that shows the topics in action. The book is designed to be paired with any popular primary C++ text.
1. Types, Variables, and Standard I/O: Lost Fortune. 2. Truth and Branching: Guess My Number. 3. Arrays and for Loops: Word Jumble. 4. Functions and References: Mad Libs. 5. Pointers: Inventory. 6. Classes, Part 1: Critter Caretaker. 7. Classes, Part 2: Tic-Tac-Toe 1.0. 8. Multiple File Programs: Tic-Tac-Toe 2.0. 9. Files and Streams: Trivia Challenge. 10. Dynamically Allocated Memory and Linked Lists: Fox, Chicken and Grain. 11. Inheritance and Polymorphism: Tic-Tac-Toe 3.0. 12. Recursion and Binary Trees: Famous and Infamous. 13. The Standard Template Library: Cards. 14. Templates and Exceptions: High Card.
Posted November 11, 2009
Posted December 6, 2009
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