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More About This Textbook
Overview
If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.
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Meet the Author
Mark Lee is a professional web developer and programmer. He has a degree in Computer Science from the University of Alberta and is proficient in the use of C, C++, Java, Ruby, PHP, AJAX, MySQL, and JavaScript.
Table of Contents
1: Starting the Journey. 2: Descending Deeper into Variables. 3: Making Choices with Control Statements. 4: Structuring Your Code with Functions. 5: Designing Software: Object-Oriented Programming. 6: Managing Memory. 7: Relating Classes 8: Using Templates. 9: Using Streams and Files. 10: Errors and Exception Handling. 11: Creating the Pirate Adventure. Appendix A: Answers to Chapter Challenges. Appendix B: Using the Octal, Hexadecimal, Binary, and Decimal Systems. Appendix C: Working on Mac and Linux Platforms. Appendix D: Where to Go from Here. Appendix E: Glossary.