C++ Programming for the Absolute Beginner / Edition 2

C++ Programming for the Absolute Beginner / Edition 2

4.2 12
by Mark Lee
     
 

If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and

See more details below

Overview

If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.

Product Details

ISBN-13:
9781598638752
Publisher:
Cengage Learning
Publication date:
04/20/2009
Series:
for the Absolute Beginner Series
Edition description:
New Edition
Pages:
376
Sales rank:
631,996
Product dimensions:
7.48(w) x 9.16(h) x 0.97(d)

Table of Contents

1: Starting the Journey. 2: Descending Deeper into Variables. 3: Making Choices with Control Statements. 4: Structuring Your Code with Functions. 5: Designing Software: Object-Oriented Programming. 6: Managing Memory. 7: Relating Classes 8: Using Templates. 9: Using Streams and Files. 10: Errors and Exception Handling. 11: Creating the Pirate Adventure. Appendix A: Answers to Chapter Challenges. Appendix B: Using the Octal, Hexadecimal, Binary, and Decimal Systems. Appendix C: Working on Mac and Linux Platforms. Appendix D: Where to Go from Here. Appendix E: Glossary.

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >