C++ Standard Library Practical Tips / Edition 1

C++ Standard Library Practical Tips / Edition 1

by Greg Reese
     
 

ISBN-10: 1584504005

ISBN-13: 9781584504009

Pub. Date: 10/03/2005

Publisher: Cengage Learning

C++ Standard Library Practical Tips teaches beginning and experienced programmers how to use the Standard Library and its major component the Standard Template Library (STL) effectively in routine programming chores. The book provides 100 quick, easy-to-use tips and solutions to common programming problems such as using the right container, getting a C-style array

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Overview

C++ Standard Library Practical Tips teaches beginning and experienced programmers how to use the Standard Library and its major component the Standard Template Library (STL) effectively in routine programming chores. The book provides 100 quick, easy-to-use tips and solutions to common programming problems such as using the right container, getting a C-style array from a vector, initializing a map with specified values, and computing the mean, median, and mode. The solutions are grouped by topics including, lists, deques, vectors, text processing, numerical algorithms, numerical processing, and containers so programmers can quickly look up a solution when they encounter a problem. To demonstrate the use of the tips in practical application, the book concludes with a capstone project about digital image processing and, in particular, image enhancement. This application shows the power of the Standard Library as it graphically illustrates how just a few lines of Standard Library code can produce major changes in the appearance of an image.

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Product Details

ISBN-13:
9781584504009
Publisher:
Cengage Learning
Publication date:
10/03/2005
Series:
Charles River Media Internet Series
Edition description:
BK&CD-ROM
Pages:
576
Product dimensions:
7.35(w) x 9.25(h) x 1.00(d)

Table of Contents

Acknowledgments Preface Chapter 1 The C++ Standard Library Chapter 2 Review of the Standard Template Library Chapter 3 Tips on Containers in General Chapter 4 Tips on Vectors Chapter 5 Tips on Deques Chapter 6 Tips on Lists Chapter 7 Tips on Associative Containers Chapter 8 Tips on Other Containers Chapter 9 Tips on Algorithms Chapter 10 Tips on Text Processing Chapter 11 Tips on Numerical Processing Chapter 12 Final Tips Chapter 13 Image Processing Appendix A More Information on STL Algorithms Appendix B About the CD-ROM References Bibliography Index

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