Carrara 1 Bible [With CDROM]

Overview

This authoritative, comprehensive guide is your bible to Carrara 1. Written for people at all levels of technological know-how, it may be used as a reference book or a tutorial. You'll appreciate the step-by-step instructions and clear explanations enhanced by icons, charts, and hundreds of screenshots. The tips, insights, and shortcuts that appear in each chapter will help you to
* Build realistic 3D models, ...
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Overview

This authoritative, comprehensive guide is your bible to Carrara 1. Written for people at all levels of technological know-how, it may be used as a reference book or a tutorial. You'll appreciate the step-by-step instructions and clear explanations enhanced by icons, charts, and hundreds of screenshots. The tips, insights, and shortcuts that appear in each chapter will help you to
* Build realistic 3D models, and bring them to life with sophisticated animation effects.
* Harness the Vertex modeler and Metaball modelers to create organic objects.
* Paint your models and add professional touches, such as texture maps and bump maps.
* Create cool landscapes, atmospheres, and other background elements.
* Take advantage of the built-in filters to add sophisticated photographic effects.
* Enhance realism with shaders, multiple cameras, and lighting.
* Save modeling time by using the collision detection and alignment tools.
* Integrate fire, fountains, explosions, and other ready-made special effects.
* Discover professional tricks for editing and tweaking your animations.
A bonus CD-ROM contains a Bryce 4 demo, VideoWave II trial, Goldwave, animations, and highly detailed commercial 3D models.

If you're an animator dreaming of spinning logos or dinosaurs locked in battle, you'll find the tools to create them inside the Carrara 1 Bible. You'll see why the entire Bible series carries such an outstanding reputation when the Carrara 1 Bible goes the distance for you.

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Product Details

  • ISBN-13: 9780764533754
  • Publisher: Wiley, John & Sons, Incorporated
  • Publication date: 5/28/2000
  • Series: Bible Series
  • Edition description: BK&CD ROM
  • Edition number: 1
  • Pages: 689
  • Product dimensions: 192.00 (w) x 235.20 (h) x 43.60 (d)

Meet the Author

About the Author Doug Sahlin is a writer, digital artist, and Web site designer living in Central Florida. He has published numerous product reviews, articles, and tutorials about 2D and 3D graphics software in national magazines as well as on the Internet. Doug has used Ray Dream Studio, Bryce, Painter, CorelDRAW and Corel Photo-Paint to create images and animations that have been incorporated in Web sites he has designed. Digital images created by him have been featured at many Internet art galleries.
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Table of Contents

Preface.

Acknowledgments.

PART I: Getting to Know Carrara.

Chapter 1: Introducing Carrara.

Chapter 2: Creating Your First Scene.

Chapter 3: Creating Your First Animation.

Chapter 4: Getting Started in the Assemble Room.

Chapter 5: Organizing Your Scene in the Assemble Room.

Chapter 6: Using Carrara's Cameras.

Chapter 7: Lighting Your Scene.

PART II: Building 3D Models in Carrara.

Chapter 8: Modeling with Modifiers.

Chapter 9: Creating Spline Models.

Chapter 10: Creating Vertex Models.

Chapter 11: Creating Metaball Models.

Chapter 12: Creating Landscapes with Carrara.

Chapter 13: Advanced Modeling Techniques.

PART III: Texturing Your Finished Models.

Chapter 14: Introducing the Carrara Shader Browser.

Chapter 15: Creating Custom Shaders.

Chapter 16: Texturing with Layers.

Chapter 17: Advanced Shading Techniques.

PART IV: Putting It All Together.

Chapter 18: Carrara Special Effects.

Chapter 19: Creating an Animation.

Chapter 20: Rendering Your Finished Scene.

Chapter 21: Using Carrara with Other Programs.

Appendix A: Keyboard Shortcuts.

Appendix B: Carrara Internet Resources.

Appendix C: What's on the CD.

Index.

End-User License Agreement.

CD-ROM Installation Instructions.

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  • Anonymous

    Posted February 20, 2000

    Carrara 1 Bible offers something for every 3D artist.

    When I took my first timid steps into 3D I was armed with a creative mind, a 3D program, and the program's user manual. Like most such manuals, this one covered the basics and a bit more, but only rarely did it dig deeply into the program and offer me real-world, hands-on experience with the software. To add insult to injury, the text was often peppered with confusing techno-talk that left me scratching my head. My goal throughout the writing of Carrara 1 Bible has been to inform, not intimidate. I have tried to present information in a logical, task-oriented, hands-on manner using a minimum of technical jargon. I have also tried to provide something for everyone, from the 3D beginner who doesn't know a pixel from a polygon to the 3D veteran wanting to embrace all of Carrara's subtle nuances and deploy all its advanced features. The book covers all aspects of Carrara, including several undocumented features. Step-by-step tutorials are liberally sprinkled throughout the chapters. The CD-ROM that accompanies the book is packed with demo software, trial version software, and shareware. Also included are the Carrara scene files for all the tutorials, plus 15 highly detailed 3D models, courtesy of Viewpoint Digital and Zygote Inc. In addition, you'll find Carrara shaders, scene files, backgrounds, texture maps and sample animations. I hope you enjoy the book. Happy rendering. Doug Sahlin

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