Chapter 11 - Particle Systems (3ds Max 2010 Architectural Visualization)

Chapter 11 - Particle Systems (3ds Max 2010 Architectural Visualization)

by CGschool (Formerly 3DATS)
     
 

In this chapter, we will cover the basics of Particle Flow and its associated space warps that are relevant to the system within the 3ds Max environment.

Overview

In this chapter, we will cover the basics of Particle Flow and its associated space warps that are relevant to the system within the 3ds Max environment.

Product Details

ISBN-13:
2940044969643
Publisher:
CGschool (Formerly 3DATS)
Publication date:
09/26/2012
Sold by:
Smashwords
Format:
NOOK Book
File size:
2 MB

Meet the Author

The CGschool is the only company in the world that provides Autodesk Authorized books and training dedicated to architectural visualization while simultaneously working full-time in visualization production.

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