Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation

Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation

by Steve Roberts
     
 

ISBN-10: 0240522273

ISBN-13: 9780240522272

Pub. Date: 11/21/2011

Publisher: Taylor & Francis

Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master

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Overview

Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

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Product Details

ISBN-13:
9780240522272
Publisher:
Taylor & Francis
Publication date:
11/21/2011
Edition description:
New Edition
Pages:
456
Sales rank:
1,109,676
Product dimensions:
7.40(w) x 9.10(h) x 0.70(d)

Table of Contents

introduction to 2D-animation working practice, matter and the animation of inanimate objects, the construction of a simple character, its articulation , and balance, timing, anticipation, overshoot, follow-through and overlapping action with an animated character, human walks and runs, animal walks and runs, animation of fish and snakes, animation of birds, animation of acting — body language, animation of acting — facial expressions, animation of acting — two or more characters, lip-sync. The DVD and companion website will include 20 fully built and rigged models to animate with; over 50 tutorials on how to build and animate these models; 140 2D and 3D animated movies as examples; 22 live action movies.

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