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The Children of the Sky
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The Children of the Sky

3.7 28
by Vernor Vinge

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After nearly twenty years, Vernor Vinge has produced an enthralling sequel to his memorable bestselling novel A Fire Upon the Deep.

In Children of the Sky, ten years have passed on Tines World, where Ravna Bergnsdot and a number of human Children ended up after a disaster that nearly obliterated humankind throughout the galaxy. Ravna and the pack


After nearly twenty years, Vernor Vinge has produced an enthralling sequel to his memorable bestselling novel A Fire Upon the Deep.

In Children of the Sky, ten years have passed on Tines World, where Ravna Bergnsdot and a number of human Children ended up after a disaster that nearly obliterated humankind throughout the galaxy. Ravna and the pack animals for which the planet is named have survived a war, and Ravna has saved more than one hundred Children who were in cold-sleep aboard the vessel that brought them.

While there is peace among the Tines, there are those among them—and among the humans—who seek power…and no matter the cost, these malcontents are determined to overturn the fledgling civilization that has taken root since the humans landed.

On a world of fascinating wonders and terrifying dangers, Vernor Vinge has created a powerful novel of adventure and discovery that will entrance the many readers of A Fire Upon the Deep. Filled with the inventiveness, excitement, and human drama that have become hallmarks of his work, Children of the Sky is sure to become another great milestone in Vinge's already stellar career.
One of Library Journal's Best SF/Fantasy Books of 2011.

Editorial Reviews

From the Publisher

“Vinge has brilliantly shifted gears, offering a post singularity novel in which the singularity has been destroyed and the formerly advanced humans struggle to cope…the resulting low-tech tale is a sharply crafted masterpiece.” —Publishers Weekly

“One of the genre's most accomplished writers and storytellers, Vinge has crafted a tale that should captivate his fans and win him a larger and well-deserved audience.” —Library Journal, starred review

“Imagine bootstrapping a fallen civilization into transcendence using nothing but a collection of hive-mind Machiavellis, a crippled hyper-advanced spaceship, and a pack of surly, scheming orphaned adolescents. Oh, and then there's the vengeful god ramscooping itself to relativistic speeds a mere 30 light years away. Vinge's explosive imagination and deft storytelling make epics sail past like hummingbirds--you'll steal daytime moments to read more, and lie awake at night contemplating what you've read.” —Boing Boing

“Vernor Vinge's stories and novels have always surprised and entertained me, and The Children of the Sky carries on that grand tradition!” —Greg Bear, bestselling author of Hull Zero Three

A Fire Upon the Deep is one of my all-time favorite works of fiction, so I've been looking forward to Children of the Sky for months. I am a particular fan of Vinge's work because, unlike the work of many science fiction writers, his writing is fiction first, with the science and technology a muted part of the background to the story. Vinge always delivers complex, realistic characters the reader can care about, along with a gripping, well-crafted plot that invariably leaves my fingers paper-cut from turning pages so eagerly. And as for the science in Vinge's science fiction, that is also exceptional in its vision and technical integrity. Vinge is undeniably one of the greatest hard science fiction writers to put pen to paper, and he can easily be compared to such greats as Arthur C. Clarke, Poul Anderson, or Stanislaw Lem.” —Wired

“What a year for Science Fiction it's been and now along comes Vernor Vinge to show us all again how this is really done with The Children of the Sky. The Children of the Sky, in short, was brilliant. No one out there does space opera like Vinge. There are books who have great plots with well thought out ideas, but normally characterization suffers because of it. The book is a showcase for a thought experiment…Vinge does it all. The characters are real and you feel for them. The book is a page turner. And the ideas are wonderful (the Tines are still up there as my favorite aliens I've ever met in a book). I loved it. I loved it. I loved it. This is a great book, but the story is not done yet. The problem is, I WANT TO KNOW THE REST, DARN IT! Now we have to wait for Vinge to finish the story. If The Children of the Sky is any indication, the wait will be well worth it in the end.” —Elitist Book Reviews

“Vinge makes it feel more like this is a living, breathing world that keeps on going, even if you're not there. And for hard science fiction, that's an accomplishment…. It's hard to say everything I want to say about novels that cover this much ground, but rest assured that this is a worthy follow-up to A Fire Upon the Deep.” —Literary Omnivore

Publishers Weekly
The sequel to Vinge's Hugo Award–winning A Fire Upon the Deep (1992) undergoes a jarring but effective change in scope. On a distant planet, 10 years after creating a technology-crippling "slow zone" to defeat the encroaching Blight, Ravna Bergsndot and the surviving cryo-frozen Children attempt to rebuild a civilization with the help of the telepathic, doglike Tines. Their efforts are stymied by hostile Tines and humans skeptical of the Blight's menace. Vinge has brilliantly shifted gears, offering a postsingularity novel in which the singularity has been destroyed and the formerly advanced humans struggle to cope. Vinge throws in political intrigue and even a road trip (complete with characters going incognito as circus performers), and the resulting low-tech tale is a sharply crafted masterpiece. Fans should forgive the shift in subgenre and lack of recap, but will likely chafe at the frustrating ending, which makes it clear that this is the middle book in a trilogy. (Oct.)
bestselling and award-winning author of Little Bro Cory Doctorow

Imagine bootstrapping a fallen civilization into transcendence using nothing but a collection of hive-mind Machiavellis, a crippled hyperadvanced spaceship, and a pack of surly, scheming orphaned adolescents. Oh, and then there's the vengeful god ramscooping itself to relativistic speeds a mere thirty light years away. Vinge's explosive imagination and deft storytelling make epics sail past like hummingbirds--you'll steal daytime moments to read more, and lie awake at night contemplating what you've read.
bestselling author of The Postman and Startide Ris David Brin

No one has ever crafted a more complex, fascinating, and strangely realistic alien race than Vernor Vinge's marvelous Tines.
Library Journal
It has been ten years since Ravna Bergnsdot brought 150 children to the primitive planet Tines World and, with the assistance of the native species, caninelike creatures with a pack mind, formed the last stronghold of humanity in the galaxy. Residing in the universe's "slow zone," in which faster-than-light travel is impossible and technological developments are limited, Ravna hopes to keep her colony safe from the alien Blight, which has already destroyed high-tech worlds. Not all the children brought to safety, however, believe in Ravna's tale of technology gone wrong or in the existence of the Blight, and their actions might bring about the cataclysmic disaster Ravna and her Tinish partner, Woodcarver, hoped to avoid. In this long-awaited sequel to his Hugo Award-winning A Fire Upon the Deep (1992), Vinge's unique thinking about time and space remains fresh and exciting two decades later. VERDICT One of the genre's most accomplished writers and storytellers, Vinge has crafted a tale that should captivate his fans and win for him a larger and well-deserved audience. Libraries should anticipate demand. Highly recommended.
Kirkus Reviews

Long-awaited sequel—19 years later—to Vinge's tremendous, far-future spectacular, A Fire Upon the Deep (1992).

Following a horrific tussle with the Blight, a vampire-like predatory intelligence, what's left of the once-godlike Straumli Realm—librarian Ravna, teenagers Johanna and Jefri and others preserved in cold-sleep capsules—is marooned on a planet in the Slow Zone, where complex intelligence, advanced computation and faster-than-light travel are impossible. Despite its technology, therefore, the Straumlis' spaceship is virtually helpless. The planet is inhabited by Tines, multi-bodied dog-like aliens whose group minds communicate via complex sonic pulses partly inaudible to humans. Ravna made an alliance with the powerful Woodcarver and thereby earned the enmity of psychotic megalomaniac Vendacious and the inventive, acquisitive, ruthless Tycoon. Having awoken the sleepers in the undamaged capsules, Ravna settled down to build an industrial civilization as quickly as possible, since the remnants of the Blight is only 30 light-years away. Now, ten years have passed. Unknown to Ravna, Vendacious and Tycoon have made a deal and have learned how to manipulate the more communal-minded Tines of the tropics. Ravna has her hands full dealing with Nevil, a devious politician who leads the Deniers, a group that considers Ravna delusional and thinks the Blight is coming to rescue them. Nevil's secret alliance with Tycoon will, he hopes, cement his power over the human faction; when it comes to Machiavellian intrigue, however, the humans are amateurs compared to the Tines. These latter are beautifully thought-out, brilliantly managed creations. What disappoints about the narrative is that Vinge describes rather than dramatizes, so narrative tension never builds; significant developments often take place offstage and what plot there is—big on detail, limited in scope—just sits there. Sequels loom.

Information overload.

Product Details

Tom Doherty Associates
Publication date:
Zones of Thought Series , #3
Edition description:
First Edition
Product dimensions:
4.10(w) x 6.70(h) x 1.20(d)

Read an Excerpt

The Children of the Sky

By Vernor Vinge, Edited by James Frenkel

Tom Doherty Associates

Copyright © 2011 Vernor Vinge
All rights reserved.
ISBN: 978-1-4299-9336-4


How do you get the attention of the richest businessperson in the world?

Vendacious had spent all his well-remembered life sucking up to royalty. He had never dreamed he would fall so low as to need a common merchant, but here he was with his only remaining servant, trying to find a street address in East Home's factory district.

This latest street was even narrower than the one they had left. Surely the world's richest would never come here!

The alley had heavy doors set on either side. At the moment, all were closed, but the place must be a crowded madness at shift change. There were posters every few feet, but these were not the advertisements they had seen elsewhere. These were demands and announcements: WASH ALL PAWS BEFORE WORK, NO ADVANCE WAGES, EMPLOYMENT APPLICATIONS AHEAD. This last sign pointed toward a wide pair of doors at the end of the alley. It was all marvelously pompous and silly. And yet ... as he walked along, Vendacious took a long look at the crenellations above him. Surely that was plaster over wood. But if it was real stone, then this was a fortified castle hidden right in the middle of East Home commercialism.

Vendacious held back, waved at his servant to proceed. Chitiratifor advanced along the alley, singing praise for his dear master. He had not quite reached the wide doors when they swung open and a hugely numerous pack emerged. It was nine or ten and it spread across their way like a sentry line. Vendacious suppressed the urge to look up at the battlements for signs of archers.

The huge pack looked at them stupidly for a moment, then spoke in loud and officious chords. "Employment work you want? Can you read?"

Chitiratifor stopped singing introductory flourishes, and replied, "Of course we can read, but we're not here for—"

The gatekeeper pack spoke right over Chitiratifor's words: "No matter. I have application forms here." Two of it trotted down the steps with scraps of paper held in their jaws. "I will explain it all to you and then you sign. Tycoon pay good. Give good housing. And one day off every tenday."

Chitiratifor bristled. "See here, my good pack. We are not seeking employment. My lord"—he gestured respectfully at Vendacious—"has come to tell the Great Tycoon of new products and opportunities."

"Paw prints to suffice if you cannot write—" The other interrupted its own speech as Chitiratifor's words finally penetrated. "Not wanting to apply for work?" It looked at them for moment, took in Chitiratifor's flashy outfit. "Yes, you are not dressed for this doorway. I should have noticed." It thought for a second. "You are in wrong place. Business visitors must visit to the Business Center. You go back five blocks and then onto the Concourse of the Great Tycoon. Wait. I get you a map." The creature didn't move, but Vendacious realized the pack was even more numerous than he had thought, extending back out of sight into the building; these Easterners tolerated the most grotesque perversions.

Chitiratifor shuffled back in Vendacious' direction, and the nearest of him hissed, "That's a two-mile walk just to get to the other side of this frigging building!"

Vendacious nodded and walked around his servant, confronting the gatekeeper directly. "We've come all the way from the West Coast to help Tycoon. We demand a courteous response, not petty delays!"

The nearest members of the gatekeeper stepped back timidly. Up close, Vendacious could hear that this was no military pack. Except at dinner parties, it probably never had killed a single living thing. In fact, the creature was so naive that it didn't really recognize the deadly anger confronting it. After a moment, it reformed its line, and said "Nevertheless, sir, I must follow my orders. Business visitors use the business entrance."

Chitiratifor was hissing murder; Vendacious waved him quiet. But Vendacious really didn't want to walk around to the official entrance—and that wasn't just a matter of convenience. He now realized that finding this entrance was a lucky accident. Woodcarver's spies were unlikely this far from home, but the fewer people who could draw a connection between Tycoon and Vendacious, the better.

He backed off courteously, out of the gatekeeper's space. This entrance would be fine if he could just talk to someone with a mind. "Perhaps your orders do not apply to me."

The gatekeeper pondered the possibility for almost five seconds. "But I think they do apply," it finally said.

"Well then, while we wait for the map, perhaps you could pass on an enquiry to someone who deals with difficult problems." There were several lures Vendacious could dangle: "Tell your supervisor that his visitors bear news about the invasion from outer space."

"The what from where?"

"We have eyewitness information about the humans —" that provoked more blank looks. "Damn it, fellow, this is about the mantis monsters!"

* * *

Mention of the mantis monsters did not produce the gatekeeper's supervisor; the fivesome who came out to see them was far higher in the chain of command than that! "Remasritlfeer" asked a few sharp questions and then waved for them to follow him. In a matter of minutes, they were past the gatekeeper and walking down carpeted corridors. Looking around, Vendacious had to hide his smiles. The interior design was a perfection of bad taste and mismatched wealth, proof of the foolishness of the newly rich. Their guide was a very different matter. Remasritlfeer was mostly slender, but there were scars on his snouts and flanks, and you could see the lines of hard muscle beneath his fur. His eyes were mostly pale yellow and not especially friendly.

It was a long walk, but their guide had very little to say. Finally, the corridor ended at a member-wide door, more like the entrance to an animal den than the office of the world's richest commoner.

Remasritlfeer opened the door and stuck a head in. "I have the outlanders, your eminence," he said

A voice came from within: "That should be 'my lord'. Today, I think 'my lord' sounds better."

"Yes, my lord." But the four of Remasritlfeer who were still in the corridor rolled their heads in exasperation.

"Well then, let's not waste my time. Have them all come in. There's plenty of room."

As Vendacious filed through the narrow doorway, he was looking in all directions without appearing to be especially interested. Gas mantle lamps were ranked near the ceiling. Vendacious thought he saw parts of a bodyguard on perches above that. Yes, the room was large, but it was crowded with—what? not the bejeweled knickknacks of the hallway. Here there were gears and gadgets and large tilted easels covered with half-finished drawings. The walls were bookcases rising so high that perches on ropes and pulleys were needed to reach the top shelves. One of Vendacious stood less than a yard from the nearest books. No great literature here. Most of the books were accounting ledgers. The ones further up looked like bound volumes of legal statutes.

The unseen speaker continued, "Come forward where I can see you all! Why in hell couldn't you use the business visitor entrance? I didn't build that throne room for nothing." This last was querulous muttering.

Vendacious percolated through the jumble. Two of him came out from under a large drawing easel. The rest reached the central area a second later. He suffered a moment of confusion as Chitiratifor shuffled himself out of the way, and then he got his first glimpse of the Great Tycoon:

The pack was an ill-assorted eightsome. Vendacious had to count him twice, since the smaller members were moving around so much. At the core were four middle-aged adults. They had no noble or martial aspect whatsoever. Two of them wore the kind of green-tinted visors affected by accountants everywhere. The other two had been turning the pages of a ledger. Pretty clearly he had been counting his money or cutting expenses, or whatever it was that business-critters did.

Tycoon cast irritated looks at Vendacious and Chitiratifor. "You claim to know about the mantis monsters. This better be good. I know lots about the mantises, so I advise against lies." He pointed a snout at Vendacious, waving him closer.

Treat him like royalty. Vendacious belly-crawled two of himself closer to Tycoon. Now he had the attention of all Tycoon's members. The four small ones, puppies under two years old, had stopped their pell-mell orbiting of the accountancy four. Two hung back with the four, while two came within a couple feet of Vendacious. These pups were integrated parts of Tycoon's personality—just barely, and when they felt like it. Their mindsounds were unseemly loud. Vendacious had to force himself not to shrink back.

After a moment or two of impolite poking, Tycoon said, "So, how would you know about the mantis monsters?"

"I witnessed their starship Oobii descend from the sky." Vendacious used the human name of their ship. The sounds were flat and simple, alien. "I saw its lightning weapon bring down a great empire in a single afternoon."

Tycoon was nodding. Most East Coast packs took this version of Woodcarver's victory to be a fantasy. Evidently, Tycoon was not one of those. "You're saying nothing new here, fellow—though few packs know the name of the flying ship."

"I know far more than that, my lord. I speak the mantis language. I know their secrets and their plans." And he had one of their datasets in his right third pannier, though he had no intention of revealing that advantage.

"Oh really?" Tycoon's smile was sharp and incredulous, even unto his puppies. "Who then are you?"

An honest answer to that question had to come sooner or later, fatal though it might be. "My lord, my name is Vendacious. I was—"

Tycoon's heads jerked up. "Remasritlfeer!"

"My lord!" The deadly little fivesome was clustered around the only exit.

"Cancel my appointments. No more visitors today, of any sort. Have Saliminophon take care of the shift change."

"Yes, my lord!"

Tycoon's older four set their ledger aside and all of him looked at Vendacious. "Be assured that this claim will be verified, sir. Discreetly but definitively verified." But you could see Tycoon's enthusiasm, the will to believe; for now, the puppies were in control. "You were Woodcarver's spymaster, convicted of treason."

Vendacious raised his heads. "All true, my lord. And I am proud of my 'treason.' Woodcarver has allied with the mantis queen and her maggots."

"Maggots?" Tycoon's eyes were wide.

"Yes, my lord. 'Mantis' and 'maggot' refer to different aspects of the same creatures, humans as they call themselves. 'Mantis' is the appropriate term for the adult. After all, it is a two-legged creature, sneaky and vicious, but also solitary."

"Real mantises are insects, only about so tall." One of the puppies yawned wide, indicating less than two inches.

"The mantises from the sky can be five feet at the shoulder."

"I knew that," said Tycoon. "But the maggots? They are the younglings of the grown monsters?"

"Indeed so." Vendacious moved his two forward members confidingly close to the other pack. "And here is something you may not know. It makes the analogy nigh perfect. The actual invasion from the sky began almost a year before the Battle on Starship Hill."

"Before Woodcarver marched north?"

"Yes. A much smaller craft landed secretly, thirty-five tendays earlier. And do you know what was aboard? My lord, that first lander was filled with maggot eggsacks!"

"So that will be the real invasion," said Tycoon. "Just as insect maggots burst from their eggsacks and overrun the neighborhood, these humans will overrun the entire world—"

Chitiratifor popped in with, "They will devour us all!"

Vendacious gave his servant a stern look. "Chitiratifor takes the analogy too far. At present, the maggots are young. There is only one adult, the mantis queen, Ravna. But consider, in just the two years since Ravna and Oobii arrived, she has taken control of Woodcarver's Domain and expanded it across all the realms of the Northwest."

Two of Tycoon's older members tapped idly at an addition device, flicking small beads back and forth. A bean counter indeed. "And how do the mantises—this one Ravna mantis—manage such control? Are they loud? Can they swamp another's mindsounds with their own?"

This sounded like a testing question. "Not at all, my lord. Just like insects, the humans make no sounds when they think. None whatsoever. They might as well be walking corpses." Vendacious paused. "My lord, I don't mean to understate the threat, but if we work together we can prevail against these creatures. Humans are stupid! It shouldn't be surprising since they are singletons. I estimate that the smartest of them aren't much more clever than a mismatched foursome."

"Really! Even the Ravna?"

"Yes! They can't do the simplest arithmetic, what any street haggler can do. Their memory for sounds—even the speech sounds they can hear—is almost nonexistent. Like insect mantises, their way of life is parasitic and thieving."

All eight of Tycoon sat very still. Vendacious could hear the edges of his mind, a mix of calculation, wonder, and uncertainty.

"It doesn't make sense," Tycoon finally said. "From my own investigations, I already know some of what you say. But the mantises are superlative inventors. I've tested their exploding black powder. I've heard of the catapults powered by that powder. And they have other inventions I can't yet reproduce. They can fly! Their Oobii may now be crashed to earth, but they have a smaller flyer, barely the size of a boat. Last year it was seen by reliable packs just north of town."

Vendacious and Chitiratifor traded a glance. That was bad news. Aloud, Vendacious said, "Your point is well taken, my lord, but there is no paradox. The mantis folk simply stole the things that give them their advantage. I have ... sources ... that prove they've been doing that for a very long time. Finally, their victims tired of them and chased them out of their original place in the sky. Much of what they have, they do not understand and cannot re-create. Those devices will eventually wear out. The antigravity flier you mention is an example. Furthermore, the creatures have stolen—and are continuing to steal—our own inventions. For instance, that exploding black powder you mentioned? It might well have been invented by some creative pack, perhaps the same one who truly invented the cannon catapults."

Tycoon didn't reply immediately; he looked stunned. Ever since Vendacious had heard of Tycoon, he'd suspected that this pack had a special secret, something that could make him a faithful supporter of Vendacious' cause. That was still just a theory, but—

Finally, Tycoon found his voice: "I wondered. ... The blasting powder and the catapults ... I remember ..." He drifted off for a moment, splitting into the old and the young. The puppies scrabbled around, whining like some forlorn fragment. Then Tycoon gathered himself together. "I, I was once an inventor."

Vendacious waved at the mechanisms that filled the room. "I can see that you still are, my lord."

Tycoon didn't seem to hear. "But then I split up. My fission sibling eventually left for the West Coast. He had so many ideas. Do you suppose—?"

Yes! But aloud, Vendacious was much more cautious: "I still have my sources, sir. Perhaps I can help with that question, too."


So many impossible things. Ravna is dreaming. She knows that, but there is no waking. She can only watch and absorb and choke on horror. The Blight's fleet hangs all around her, ships clustered here and there like bugs stuck in slime. Originally, the fleet was a hundred fifty starships, and clouds of drones. The drones have been cannibalized. Many ships are gone, some cannibalized. Where it serves the Blight, crews have been cannibalized, too, or simply cast out. Her dreaming eyes can see hundreds of corpses, humans, dirokimes, even skrodeless riders.

The Blight's prey is almost thirty light years away, an ordinary solar system ... where Ravna and the Children have fled. And that is part of the reason this vision must be a dream. Thirty light years is impossibly far in this part of the universe, where nothing goes faster than light. There is no way she can know what is happening in the enemy fleet.

The fleet floats in death, but is not dead itself. Look closer at the clustered ships. Things move. Construction proceeds. The fleet was once the hand of a living god; now it exists to resurrect that god. Even trapped here, in this encystment of pain, it plans and builds, second on second, year on year, working as hard as its living crews can be driven. If necessary, it can do this for centuries, breeding more crew to replace natural losses. This program will eventually produce ramscoop vessels. They will be the best that can exist Down Here, capable of reaching near-lightspeed.

Now perhaps none of that effort is necessary, for the Blight can see Ravna as she sees it, and the encysted god is saying to her: Rules change. I am coming. I am coming. And much sooner than you think.

* * *

Ravna woke with a start, gasping for breath.

She was lying on the floor, her right arm painfully bent. I must have fallen. What a terrible dream. She struggled back into her chair. She wasn't in her cabin aboard the Out of Band II. The automation aboard Oobii would have turned the floor soft before she ever hit it. She looked around, trying to orient herself, but all she could remember was the dream.


Excerpted from The Children of the Sky by Vernor Vinge, Edited by James Frenkel. Copyright © 2011 Vernor Vinge. Excerpted by permission of Tom Doherty Associates.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Meet the Author

Vernor Vinge has won five Hugo Awards, including one for each of his last three novels, A Fire Upon the Deep (1992), A Deepness in the Sky (1999), and Rainbow's End (2006). Known for his rigorous hard-science approach to his science fiction, he became an iconic figure among cybernetic scientists with the publication in 1981 of his novella "True Names," which is considered a seminal, visionary work of Internet fiction. His many books also include Marooned in Realtime and The Peace War.

Born in Waukesha, Wisconsin and raised in Central Michigan, Vinge is the son of geographers. Fascinated by science and particularly computers from an early age, he has a Ph.D. in computer science, and taught mathematics and computer science at San Diego State University for thirty years. He has gained a great deal of attention both here and abroad for his theory of the coming machine intelligence Singularity. Sought widely as a speaker to both business and scientific groups, he lives in San Diego, California.

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Children of the Sky 3.7 out of 5 based on 0 ratings. 28 reviews.
Anonymous More than 1 year ago
Not Vinge's best work by a longshot. While the prose is of excellent quality, the story is rather disinteresting. The protagonist survives exclusively by luck and charity - consequentially, it's hard to care much about her. Furthermore, the book comes to an end without resolving many of the more interesting conflicts contained within. Expect sequels.
Anonymous More than 1 year ago
This is not a book with lots of ultra tech geekspeek or wars in heaven with godlike ai. This huge fifteen hundred page book follows Ravna as she struggles to prepare for that war. The real interest in this novel is the Tines as composite group minds and the implications of what that entails. Vinge does a great job with that, exploring how a Tine operates when members are killed or when single members try to join other packs and even what happens when thousands get together in a "choir". The weakness of the book is that some of the major characters make just freakin unbelievably naive, if not outright stupid decisions. Those drive much of the hectic chase scenes but I really couldn't buy that people who were trying to become gods in the last novel now became so naive in this one. The Tines are worth a novel yes, but this is a bit too huge for that. Not bad, you'll love the good Tines and hate the bad ones but its too long, unbelievable in spots and simply not a page turner.
Anonymous More than 1 year ago
A couple of interesting ideas regarding tines world are explored, but nothing that a short story or two would not have done just as well. I kept waiting for the story to break out, for the compelling challenge that would drive the plot and characters, but it never happened. Nevil is never believable as a villian, nor is it explained how Joanne, who is about to marry him, was so fooled. I simply concluded that her judgement could not be trusted, which was certainly not what Vinge had in mind. Written like a story an author felt compelled to write to fullfill a contract obligation or to satisfy his agent who thinks he can make money on it. No big ideas here (not even medium sized ones) and Vinge is a man we count on for big ideas. Oh, and why isn't the most obviously effective weapon - a loud noise generator - ever developed and used against the Tines? Glaring oversight.
harstan More than 1 year ago
A decade of survival problems have passed since Ravna Bergndot and the cryo Children of the Sky escaped the near extinction Blight of humanity by landing on Tines World (see A Fire Upon the Deep). They build a civilization of sorts with the help of telepathic Tine canines. However, humans remain scornful of the Blight peril as a sham to obtain and maintain power, and some local Tine inhabitants want the off-worlders to leave as they believe the outsiders are a blight to their world. Although natural enemies, these diverse groups hold in common one thing: the failure of Bergndot and her hundred children at any cost. The Children of the Sky is a strong science fiction thriller that focuses on how far humanity has fallen in technology since the adventures in A Fire Upon the Deep. The human skeptics will remind readers of climate change deniers while the Tine is divided between friendly and hostile towards the newcomers. Although the climax is disappointing as it ends with another novel to follow, fans will appreciate Vernor Vinge's follow-up to what happened to those who fled the Blight. Harriet Klausner
Anonymous More than 1 year ago
For as smart as all the main characters are supposed to be, they sure keep making some pretty dumb choices. I so very much looked forward to this sequal of "A Fire Upon the Deep" but this book was a disappointment What I wanted to read about was Vinge's fascinating world building introduced in this serie's first book: the Skroriders, the various zones, and what was happening with the blight. But no, all we got was a rehash, in a very poor way, of one plot element from the first book. I think the main reason this book qualifies as SciFi is that Ravna thinks about these elements once in awhile, but that's all she does, along with way too much whining. Please, Mr. Vinge, if you continue this series (and I hope you do), bring back the Blight and all the fascinating other races. Bring us back into space and make your characters more believable.
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Read the first book and this is a good one too.