Chips Challenging Champions: Games, Computers and Artificial Intelligence

Chips Challenging Champions: Games, Computers and Artificial Intelligence

by J. Schaeffer, H.J. van den Herik
     
 

ISBN-10: 0444509496

ISBN-13: 9780444509499

Pub. Date: 01/01/2002

Publisher: Elsevier Science

One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers,

Overview

One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers, Othello and Scrabble; are at least as good as the best humans in backgammon and chess; and are rapidly improving at hex, go, poker, and shogi. This book documents the progress made in computers playing games and puzzles. The book is the definitive source for material of high-performance game-playing programs.

Product Details

ISBN-13:
9780444509499
Publisher:
Elsevier Science
Publication date:
01/01/2002
Pages:
370
Product dimensions:
0.77(w) x 6.14(h) x 9.21(d)

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