Clay Sculpting for Digital Media / Edition 1

Clay Sculpting for Digital Media / Edition 1

by Stephanie Reese
     
 

ISBN-10: 0130852465

ISBN-13: 9780130852465

Pub. Date: 06/12/2000

Publisher: Pearson Education

Use up-to-the-minute techniques and materials during the entire process of creating and designing a clay maquette and digital model.

Ideal for every student and professional of video game production, cinematic special effects, advertising, education, forensic animation, and more!

  • Complete workshop on human anatomy and

Overview

Use up-to-the-minute techniques and materials during the entire process of creating and designing a clay maquette and digital model.

Ideal for every student and professional of video game production, cinematic special effects, advertising, education, forensic animation, and more!

  • Complete workshop on human anatomy and proportion
  • Interviews with professionals in the sculpting and model-making field
  • In-depth information on suitable clays and tools used for clay maquettes
  • Step-by-step tutorials for sculpting clay characters
  • A wealth of tips and shortcuts from sculpting professionals
  • Detailed explanations of digitizing and scanning techniques

Product Details

ISBN-13:
9780130852465
Publisher:
Pearson Education
Publication date:
06/12/2000
Pages:
203
Product dimensions:
8.27(w) x 10.86(h) x 0.50(d)

Table of Contents

Acknowledgments ix
Introduction xi
Clay
1(18)
Historical Overview
1(1)
Clays
2(4)
Sculpting with Polymer Clay
6(5)
Tools
11(1)
Smoothing the Clay
12(2)
Baking
14(2)
Hazards of Polymer Clays
16(1)
In Conclusion
17(2)
Body Design and Armature Basics
19(20)
Planning and Body Design
19(1)
Observations on the Human Form
20(3)
Animal Characters
23(2)
Model Sheets and Schematics
25(1)
Armatures
26(8)
Armatures for Digitizing
34(2)
Sculpting Stands
36(1)
In Conclusion
37(2)
Interviews with the Masters
39(30)
Konrad Dunton of PDI
40(5)
Mark Siegel and Richard Miller of ILM
45(9)
Craig Hayes of Tippitt Studios
54(4)
Richard and Jodi Creager of Creager Doll Studios
58(11)
Sculpting the Basic Head
69(38)
Getting Started
69(1)
The Head Armature
70(4)
Creating a Basic Head
74(12)
Adding the Eyes
86(15)
Sculpting Ears
101(5)
In Conclusion
106(1)
Finishing the Head and Adding Expression
107(32)
Defining the Base of the Head and Jaw
107(1)
Adding the Neck
108(9)
Creating a Shoulderplate
117(6)
Expression
123(8)
Adding Facial Hair
131(3)
A Head of Hair
134(1)
Skin Texture
135(1)
Baking the Clay
135(1)
Fixing That Crack
136(1)
Surface Preparation after Baking
137(1)
In Conclusion
138(1)
Sculpting the Body
139(40)
Body Basics
139(14)
The Body
153(12)
Baking the Body
165(3)
Surface Finishing on Baked Clay
168(6)
The Final Finish
174(1)
Using Fiber Hair
174(2)
Fabric Clothing
176(1)
In Conclusion
177(2)
Digitizing
179(10)
Digitizing Arms
180(1)
The Digitizing Model
181(2)
Digitizing the Model
183(1)
Laser Scanners
184(1)
Creating a Laser Scan Model
185(1)
Scanning the Model
186(1)
In Conclusion
187(2)
Appendix: Resources 189(6)
Glossary 195(4)
Index 199

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